Example #1
0
 public Level(PlayerCharacterActor player, Tick tick)
 {
     PlayerCharacter              = player;
     LevelTick                    = tick;
     LevelTick.TickTimer.Elapsed += Level_TickEvent;
 }
Example #2
0
 public GameInstance()
 {
     GameMode        = new GameModeTopDown(GlobalTick);
     PlayerCharacter = new PlayerCharacterActor(GameMode, GlobalTick);
     Level           = new Level(PlayerCharacter, GlobalTick);
 }