using Mono.CSharp; var blockContext = new BlockContext(); blockContext.CurrentNamespace = "MyNamespace";
using Mono.CSharp; var blockContext = new BlockContext(); var variable = new LocalVariableInfo("x", typeof(int)); blockContext.SetLocalVariable(variable); var result = blockContext.Eval("x + 1"); Console.WriteLine(result);Both examples use the Mono.CSharp package library.