BoundingBox box = new BoundingBox(min, max); Vector3[] corners = box.GetCorners(); for (int i = 0; i < corners.Length; i++) { if (i == corners.Length - 1) { DrawLine(corners[i], corners[0], color); } else { DrawLine(corners[i], corners[i + 1], color); } }In this example, we create a new bounding box with minimum and maximum coordinates. Then, we get the corners of the box and loop through them to draw lines between them. The DrawLine method is a placeholder for whatever method you might use to draw lines in your application. The Microsoft.Xna.Framework namespace is part of the XNA Framework, which is a set of libraries for game development. Therefore, this package is likely to be used for game development in C#.