void Start() { if (enableMouse == true) { mouseAnimator = mouseTooltipObject.GetComponent <Animator>(); mouseBlur = mouseTooltipObject.GetComponent <BlurManager>(); } if (enableVirtualCursor == true) { virtualAnimator = virtualTooltipObject.GetComponent <Animator>(); virtualBlur = virtualTooltipObject.GetComponent <BlurManager>(); } }
void Start() { bManager = gameObject.GetComponent <BlurManager>(); splashScreenAnimator = splashScreen.GetComponent <Animator>(); ssTimedAction = splashScreen.GetComponent <TimedAction>(); mainPanelsAnimator = mainPanels.GetComponent <Animator>(); homePanelAnimator = homePanel.GetComponent <Animator>(); if (enableLoginScreen == false) { if (disableSplashScreen == true) { splashScreen.SetActive(false); mainPanels.SetActive(true); mainPanelsAnimator.Play("Start"); homePanelAnimator.Play("Panel In"); backgroundAnimator.Play("Switch"); bManager.BlurInAnim(); } else { mainPanelsAnimator.Play("Invisible"); bManager.BlurOutAnim(); splashScreen.SetActive(true); } } else { splashScreen.SetActive(true); mainPanelsAnimator.Play("Invisible"); homePanelAnimator.Play("Wait"); bManager.BlurOutAnim(); } }