public void Setup(RippleData data, Vector2 positon, IRippleCreator creator, bool oscillate = false) { m_RippleData = data; m_RippleParent = (RectTransform)data.RippleParent; rectTransform.SetParent(m_RippleParent); rectTransform.SetSiblingIndex(0); m_Oscillate = oscillate; rectTransform.sizeDelta = Vector2.zero; switch (GetComponentInParent<Canvas>().renderMode) { case RenderMode.ScreenSpaceOverlay: rectTransform.position = new Vector3(positon.x, positon.y, m_RippleParent.position.z); break; case RenderMode.ScreenSpaceCamera: rectTransform.position = new Ray(Camera.main.transform.position, Camera.main.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, m_RippleParent.position.z))).GetPoint(Vector3.Distance(Camera.main.transform.position, m_RippleParent.position)); break; case RenderMode.WorldSpace: rectTransform.position = new Ray(Camera.main.transform.position, Camera.main.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, m_RippleParent.position.z))).GetPoint(Vector3.Distance(Camera.main.transform.position, m_RippleParent.position)); break; } rectTransform.localEulerAngles = Vector3.zero; image.color = data.Color; canvasGroup.alpha = data.StartAlpha; m_AnimationDuration = 4f / data.Speed; m_RippleCreator = creator; if (data.PlaceRippleBehind) { int index = m_RippleParent.GetSiblingIndex(); rectTransform.SetParent(m_RippleParent.parent); rectTransform.SetSiblingIndex(index); } }
/// <summary> /// Copies this RippleData. /// </summary> /// <returns>A copy of this RippleData.</returns> public RippleData Copy() { RippleData data = new RippleData(); data.AutoSize = AutoSize; data.SizePercent = SizePercent; data.ManualSize = ManualSize; data.SizeMode = SizeMode; data.Speed = Speed; data.Color = Color; data.StartAlpha = StartAlpha; data.EndAlpha = EndAlpha; data.MoveTowardCenter = MoveTowardCenter; data.RippleParent = RippleParent; data.PlaceRippleBehind = PlaceRippleBehind; return(data); }
/// <summary> /// Sets the ripple's transform and rippleData, and prepares it to start expanding. /// </summary> /// <param name="data">The data.</param> /// <param name="position">The position.</param> /// <param name="creator">The creator to send callbacks to.</param> /// <param name="oscillate">If true, the ripple will oscillate when expanded.</param> public void Setup(RippleData data, Vector2 position, IRippleCreator creator, bool oscillate = false) { m_RippleData = data; m_RippleParent = (RectTransform)data.RippleParent; rectTransform.SetParent(m_RippleParent); rectTransform.SetSiblingIndex(0); m_Oscillate = oscillate; rectTransform.sizeDelta = Vector2.zero; Camera camera = FindObjectOfType <Camera>(); switch (GetComponentInParent <Canvas>().renderMode) { case RenderMode.ScreenSpaceOverlay: rectTransform.position = new Vector3(position.x, position.y, m_RippleParent.position.z); break; case RenderMode.ScreenSpaceCamera: rectTransform.position = camera.ScreenToWorldPoint(new Vector3(position.x, position.y, m_RippleParent.position.z)); break; case RenderMode.WorldSpace: rectTransform.position = camera.ScreenToWorldPoint(new Vector3(position.x, position.y, m_RippleParent.position.z)); break; } m_Material = rippleData.Shadow ? m_ShadowedRippleMaterial : m_RippleMaterial; rectTransform.localEulerAngles = Vector3.zero; color = data.Color; canvasGroup.alpha = data.StartAlpha; m_AnimationDuration = 4f / data.Speed; m_RippleCreator = creator; if (data.PlaceRippleBehind) { int index = m_RippleParent.GetSiblingIndex(); rectTransform.SetParent(m_RippleParent.parent); rectTransform.SetSiblingIndex(index); } }
/// <summary> /// Sets the ripple's transform and rippleData, and prepares it to start expanding. /// </summary> /// <param name="data">The data.</param> /// <param name="positon">The positon.</param> /// <param name="creator">The creator to send callbacks to.</param> /// <param name="oscillate">If true, the ripple will oscillate when expanded.</param> public void Setup(RippleData data, Vector2 positon, IRippleCreator creator, bool oscillate = false) { m_RippleData = data; m_RippleParent = (RectTransform)data.RippleParent; rectTransform.SetParent(m_RippleParent); rectTransform.SetSiblingIndex(0); m_Oscillate = oscillate; rectTransform.sizeDelta = Vector2.zero; rectTransform.position = new Vector3(positon.x, positon.y, m_RippleParent.position.z); rectTransform.localEulerAngles = Vector3.zero; color = data.Color; canvasGroup.alpha = data.StartAlpha; m_AnimationDuration = 4f / data.Speed; m_RippleCreator = creator; if (data.PlaceRippleBehind) { int index = m_RippleParent.GetSiblingIndex(); rectTransform.SetParent(m_RippleParent.parent); rectTransform.SetSiblingIndex(index); } }
public void Setup(RippleData data, Vector2 positon, IRippleCreator creator, bool oscillate = false) { m_RippleData = data; m_RippleParent = (RectTransform)data.RippleParent; rectTransform.SetParent(m_RippleParent); rectTransform.SetSiblingIndex(0); m_Oscillate = oscillate; rectTransform.sizeDelta = Vector2.zero; switch (GetComponentInParent <Canvas>().renderMode) { case RenderMode.ScreenSpaceOverlay: rectTransform.position = new Vector3(positon.x, positon.y, m_RippleParent.position.z); break; case RenderMode.ScreenSpaceCamera: rectTransform.position = new Ray(Camera.main.transform.position, Camera.main.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, m_RippleParent.position.z))).GetPoint(Vector3.Distance(Camera.main.transform.position, m_RippleParent.position)); break; case RenderMode.WorldSpace: rectTransform.position = new Ray(Camera.main.transform.position, Camera.main.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, m_RippleParent.position.z))).GetPoint(Vector3.Distance(Camera.main.transform.position, m_RippleParent.position)); break; } rectTransform.localEulerAngles = Vector3.zero; image.color = data.Color; canvasGroup.alpha = data.StartAlpha; m_AnimationDuration = 4f / data.Speed; m_RippleCreator = creator; if (data.PlaceRippleBehind) { int index = m_RippleParent.GetSiblingIndex(); rectTransform.SetParent(m_RippleParent.parent); rectTransform.SetSiblingIndex(index); } }
/// <summary> /// Clears the rippleData, call when resetting the ripple. /// </summary> public void ClearData() { m_RippleData = null; }
public void ClearData() { m_RippleData = null; }
public RippleData Copy() { RippleData data = new RippleData(); data.AutoSize = AutoSize; data.SizePercent = SizePercent; data.ManualSize = ManualSize; data.SizeMode = SizeMode; data.Speed = Speed; data.Color = Color; data.StartAlpha = StartAlpha; data.EndAlpha = EndAlpha; data.MoveTowardCenter = MoveTowardCenter; data.RippleParent = RippleParent; data.PlaceRippleBehind = PlaceRippleBehind; return data; }
public void Hide() { m_Shadow = m_PanelShadowCanvasGroup != null; if (m_FinalExpandMode != ExpandMode.Rectangular) { m_MaskRect = rippleMask; m_MaskRect.SetParentAndScale(m_PanelRootRectTransform.parent, Vector3.one); RippleData rippleData = new RippleData { RippleParent = m_MaskRect, Shadow = m_RippleHasShadow }; m_Ripple = RippleManager.instance.GetRipple(); m_Ripple.Setup(rippleData, m_MaskRect.position, null); m_Ripple.rectTransform.localScale = Vector3.one; m_Ripple.rectTransform.sizeDelta = m_BaseRectTransform.sizeDelta; m_Ripple.color = Color.white; m_Ripple.canvasGroup.alpha = 1f; m_Ripple.SubmitSizeForSoftening(); m_CircleExpandedSize = Mathf.Sqrt(Mathf.Pow(Tween.QuintOut(0f, m_ExpandedSize.x, 1f, 0.5f), 2) + Mathf.Pow(Tween.QuintOut(0f, m_ExpandedSize.y, 1f, 0.5f), 2)); } if (m_FinalExpandMode != ExpandMode.Radial) { m_WidthDuration = 1f; m_HeightDuration = 1f; if (m_ExpandedSize.x > m_ExpandedSize.y) { m_HeightDuration = (2 * (m_ExpandedSize.y / m_ExpandedSize.x) + 1f) / 3f; } else if (m_ExpandedSize.x < m_ExpandedSize.y) { m_WidthDuration = (2 * (m_ExpandedSize.x / m_ExpandedSize.y) + 1f) / 3f; } } if (m_FinalExpandMode == ExpandMode.Radial) { m_PanelRootRectTransform.SetPositionRegardlessOfPivot(expandedPosition); m_PanelRootRectTransform.sizeDelta = expandedSize; TweenManager.TweenFloat(f => { m_MaskRect.sizeDelta = m_PanelRootRectTransform.sizeDelta; m_MaskRect.position = m_PanelRootRectTransform.GetPositionRegardlessOfPivot(); m_Ripple.rectTransform.sizeDelta = Tween.QuintSoftOut(new Vector2(m_CircleExpandedSize, m_CircleExpandedSize), m_BaseRectTransform.sizeDelta, f, 1f); m_Ripple.rectTransform.position = Tween.QuintSoftOut(m_PanelRootRectTransform.GetPositionRegardlessOfPivot(), m_BaseRectTransform.GetPositionRegardlessOfPivot(), f, 1f); m_Ripple.SubmitSizeForSoftening(); if (m_Shadow) { m_PanelShadowCanvasGroup.alpha = Tween.QuintOut(1f, 0f, f, 0.5f); } m_PanelContentCanvasGroup.alpha = Tween.QuintOut(1f, 0f, f, 0.5f); m_Ripple.color = m_Ripple.color.WithAlpha(Tween.QuintSoftOut(1f, 0f, f - 0.8f, 0.2f)); }, 0f, 1f, m_AnimationDuration, tweenType: Tween.TweenType.Linear); TweenManager.TimedCallback(m_AnimationDuration, m_Ripple.InstantContract); TweenManager.TimedCallback(m_AnimationDuration * 0.5f, () => m_BaseRectTransform.gameObject.SetActive(true)); } else if (m_FinalExpandMode == ExpandMode.Rectangular) { TweenManager.TweenFloat(f => { if (m_ExpandedPosition.y > m_BaseRectTransform.position.y) { m_PanelRootRectTransform.sizeDelta = new Vector2( Tween.QuintInOut(expandedSize.x, m_BaseRectTransform.sizeDelta.x, f, m_WidthDuration), Tween.QuintSoftOut(expandedSize.y, m_BaseRectTransform.sizeDelta.y, f, m_HeightDuration)); m_PanelRootRectTransform.SetPositionRegardlessOfPivot(new Vector2( Tween.QuintInOut(expandedPosition.x, m_BaseRectTransform.GetPositionRegardlessOfPivot().x, f, m_WidthDuration), Tween.QuintSoftOut(expandedPosition.y, m_BaseRectTransform.GetPositionRegardlessOfPivot().y, f, m_HeightDuration))); } else { m_PanelRootRectTransform.sizeDelta = new Vector2( Tween.QuintSoftOut(expandedSize.x, m_BaseRectTransform.sizeDelta.x, f, m_WidthDuration), Tween.QuintInOut(expandedSize.y, m_BaseRectTransform.sizeDelta.y, f, m_HeightDuration)); m_PanelRootRectTransform.SetPositionRegardlessOfPivot(new Vector2( Tween.QuintSoftOut(expandedPosition.x, m_BaseRectTransform.GetPositionRegardlessOfPivot().x, f, m_WidthDuration), Tween.QuintInOut(expandedPosition.y, m_BaseRectTransform.GetPositionRegardlessOfPivot().y, f, m_HeightDuration))); } if (m_Shadow) { m_PanelShadowCanvasGroup.alpha = Tween.QuintOut(1f, 0f, f - 0.75f, 0.25f); } m_PanelContentCanvasGroup.alpha = Tween.QuintSoftOut(1f, 0f, f, 0.25f); }, 0f, 1f, m_AnimationDuration, tweenType: Tween.TweenType.Linear); TweenManager.TimedCallback(m_AnimationDuration * 0.7f, () => m_BaseRectTransform.gameObject.SetActive(true)); } else if (m_FinalExpandMode == ExpandMode.Hybrid) { Vector2 endPos = m_BaseRectTransform.GetPositionRegardlessOfPivot(); TweenManager.TweenFloat(f => { if (m_ExpandedPosition.y > m_BaseRectTransform.position.y) { m_PanelRootRectTransform.sizeDelta = new Vector2( Tween.QuintInOut(expandedSize.x, m_BaseRectTransform.sizeDelta.x, f, m_WidthDuration), Tween.QuintSoftOut(expandedSize.y, m_BaseRectTransform.sizeDelta.y, f, m_HeightDuration)); m_PanelRootRectTransform.SetPositionRegardlessOfPivot(new Vector2( Tween.QuintInOut(expandedPosition.x, endPos.x, f, m_WidthDuration), Tween.QuintSoftOut(expandedPosition.y, endPos.y, f, m_HeightDuration))); } else { m_PanelRootRectTransform.sizeDelta = new Vector2( Tween.QuintSoftOut(expandedSize.x, m_BaseRectTransform.sizeDelta.x, f, m_WidthDuration), Tween.QuintInOut(expandedSize.y, m_BaseRectTransform.sizeDelta.y, f, m_HeightDuration)); m_PanelRootRectTransform.SetPositionRegardlessOfPivot(new Vector2( Tween.QuintSoftOut(expandedPosition.x, endPos.x, f, m_WidthDuration), Tween.QuintInOut(expandedPosition.y, endPos.y, f, m_HeightDuration))); } m_MaskRect.sizeDelta = m_PanelRootRectTransform.sizeDelta; m_MaskRect.position = m_PanelRootRectTransform.GetPositionRegardlessOfPivot(); m_Ripple.rectTransform.sizeDelta = Tween.QuintSoftOut(new Vector2(m_CircleExpandedSize, m_CircleExpandedSize), m_BaseRectTransform.sizeDelta, f, Mathf.Min(m_WidthDuration, m_HeightDuration)); m_Ripple.rectTransform.anchoredPosition = Vector2.zero; m_Ripple.SubmitSizeForSoftening(); if (m_Shadow) { m_PanelShadowCanvasGroup.alpha = Tween.QuintOut(1f, 0f, f, 0.15f); } m_PanelContentCanvasGroup.alpha = Tween.QuintOut(1f, 0f, f, 0.15f); m_Ripple.color = m_Ripple.color.WithAlpha(Tween.QuintSoftOut(1f, 0f, f - 0.8f, 0.2f)); }, 0f, 1f, m_AnimationDuration, tweenType: Tween.TweenType.Linear); TweenManager.TimedCallback(m_AnimationDuration, m_Ripple.InstantContract); TweenManager.TimedCallback(m_AnimationDuration * 0.8f, () => m_BaseRectTransform.gameObject.SetActive(true)); } if (m_DarkenBackground) { TweenManager.TweenColor(color => m_BackgroundImage.color = color, m_BackgroundImage.color, Color.clear, m_AnimationDuration * 0.5f, m_AnimationDuration * 0.5f, () => m_ClickableBackground.gameObject.SetActive(false), tweenType: Tween.TweenType.EaseInOutCubed); } TweenManager.TimedCallback(m_AnimationDuration, () => m_PanelRootRectTransform.gameObject.SetActive(false)); }
public void Show() { m_PanelRootRectTransform.gameObject.SetActive(true); if (!m_HasExpandedInfo) { if (m_AutoExpandedPosition) { m_ExpandedPosition = m_PanelRootRectTransform.GetPositionRegardlessOfPivot(); } if (m_AutoExpandedSize) { m_ExpandedSize = m_PanelRootRectTransform.sizeDelta; } CalculateExpandMode(); m_HasExpandedInfo = true; } if (m_DarkenBackground || m_ClickBackgroundToClose) { if (m_ClickableBackground == null) { m_ClickableBackground = PrefabManager.InstantiateGameObject(PrefabManager.ResourcePrefabs.clickableBackground, m_PanelRootRectTransform.parent).GetAddComponent <RectTransform>(); m_ClickableBackground.SetSiblingIndex(m_PanelRootRectTransform.GetSiblingIndex()); m_BackgroundImage = m_ClickableBackground.gameObject.GetComponent <Image>(); m_BackgroundTrigger = m_ClickableBackground.gameObject.GetComponent <EventTrigger>(); EventTrigger.Entry entry = new EventTrigger.Entry(); entry.callback.AddListener(baseEventData => OnBackgroundClick()); m_BackgroundTrigger.triggers.Add(entry); } m_ClickableBackground.sizeDelta = new Vector2(10000, 10000); m_ClickableBackground.anchoredPosition = m_ExpandedPosition; m_BackgroundImage.color = Color.clear; m_ClickableBackground.gameObject.SetActive(true); } m_PanelContentCanvasGroup.alpha = 0f; if (m_RippleHasShadow && m_PanelShadowCanvasGroup != null) { m_PanelShadowCanvasGroup.alpha = 0f; } if (m_FinalExpandMode != ExpandMode.Rectangular) { m_MaskRect = rippleMask; m_MaskRect.SetParentAndScale(m_PanelRootRectTransform.parent, Vector3.one); RippleData rippleData = new RippleData { RippleParent = m_MaskRect, Shadow = m_RippleHasShadow }; m_Ripple = RippleManager.instance.GetRipple(); m_Ripple.Setup(rippleData, m_MaskRect.position, null); m_Ripple.rectTransform.localScale = Vector3.one; m_Ripple.rectTransform.sizeDelta = m_BaseRectTransform.sizeDelta; m_Ripple.color = Color.white; m_Ripple.canvasGroup.alpha = 1f; m_Ripple.SubmitSizeForSoftening(); m_CircleExpandedSize = Mathf.Sqrt(Mathf.Pow(Tween.QuintOut(0f, m_ExpandedSize.x, 1f, 0.5f), 2) + Mathf.Pow(Tween.QuintOut(0f, m_ExpandedSize.y, 1f, 0.5f), 2)); } if (m_FinalExpandMode != ExpandMode.Radial) { m_WidthDuration = 1f; m_HeightDuration = 1f; if (m_ExpandedSize.x > m_ExpandedSize.y) { m_HeightDuration = (2 * (m_ExpandedSize.y / m_ExpandedSize.x) + 1f) / 3f; } else if (m_ExpandedSize.x < m_ExpandedSize.y) { m_WidthDuration = (2 * (m_ExpandedSize.x / m_ExpandedSize.y) + 1f) / 3f; } } m_BaseRectTransform.gameObject.SetActive(false); m_Shadow = m_PanelShadowCanvasGroup != null; if (m_FinalExpandMode == ExpandMode.Radial) { m_PanelRootRectTransform.SetPositionRegardlessOfPivot(expandedPosition); m_PanelRootRectTransform.sizeDelta = expandedSize; TweenManager.TweenFloat(f => { m_MaskRect.sizeDelta = m_PanelRootRectTransform.sizeDelta; m_MaskRect.position = m_PanelRootRectTransform.GetPositionRegardlessOfPivot(); m_Ripple.rectTransform.sizeDelta = Tween.CubeSoftOut(m_Ripple.rectTransform.sizeDelta, new Vector2(m_CircleExpandedSize, m_CircleExpandedSize), f, 1f); m_Ripple.rectTransform.position = Tween.CubeSoftOut(m_BaseRectTransform.GetPositionRegardlessOfPivot(), m_PanelRootRectTransform.GetPositionRegardlessOfPivot(), f, 1f); m_Ripple.SubmitSizeForSoftening(); if (m_Shadow) { m_PanelShadowCanvasGroup.alpha = Tween.CubeInOut(0f, 1f, f - 0.5f, 0.5f); } m_PanelContentCanvasGroup.alpha = Tween.CubeInOut(0f, 1f, f - 0.5f, 0.25f); m_Ripple.color = m_Ripple.color.WithAlpha(Tween.CubeInOut(1f, 0f, f - 0.5f, 0.5f)); }, 0f, 1f, m_AnimationDuration, tweenType: Tween.TweenType.Linear); TweenManager.TimedCallback(m_AnimationDuration, m_Ripple.InstantContract); } else if (m_FinalExpandMode == ExpandMode.Rectangular) { TweenManager.TweenFloat(f => { if (m_ExpandedPosition.y > m_BaseRectTransform.position.y) { m_PanelRootRectTransform.sizeDelta = new Vector2( Tween.QuintOut(m_BaseRectTransform.sizeDelta.x, expandedSize.x, f, m_WidthDuration), Tween.QuintSoftOut(m_BaseRectTransform.sizeDelta.y, expandedSize.y, f, m_HeightDuration)); m_PanelRootRectTransform.SetPositionRegardlessOfPivot(new Vector2( Tween.QuintOut(m_BaseRectTransform.GetPositionRegardlessOfPivot().x, expandedPosition.x, f, m_WidthDuration), Tween.QuintSoftOut(m_BaseRectTransform.GetPositionRegardlessOfPivot().y, expandedPosition.y, f, m_HeightDuration))); } else { m_PanelRootRectTransform.sizeDelta = new Vector2( Tween.QuintSoftOut(m_BaseRectTransform.sizeDelta.x, expandedSize.x, f, m_WidthDuration), Tween.QuintOut(m_BaseRectTransform.sizeDelta.y, expandedSize.y, f, m_HeightDuration)); m_PanelRootRectTransform.SetPositionRegardlessOfPivot(new Vector2( Tween.QuintSoftOut(m_BaseRectTransform.GetPositionRegardlessOfPivot().x, expandedPosition.x, f, m_WidthDuration), Tween.QuintOut(m_BaseRectTransform.GetPositionRegardlessOfPivot().y, expandedPosition.y, f, m_HeightDuration))); } if (m_Shadow) { m_PanelShadowCanvasGroup.alpha = Tween.QuintOut(0f, 1f, f, 0.25f); } m_PanelContentCanvasGroup.alpha = Tween.QuintInOut(0f, 1f, f - 0.5f, 0.5f); }, 0f, 1f, m_AnimationDuration, tweenType: Tween.TweenType.Linear); } else if (m_FinalExpandMode == ExpandMode.Hybrid) { Vector2 startPos = m_BaseRectTransform.GetPositionRegardlessOfPivot(); m_PanelRootRectTransform.sizeDelta = m_BaseRectTransform.sizeDelta; m_PanelRootRectTransform.SetPositionRegardlessOfPivot(m_BaseRectTransform.GetPositionRegardlessOfPivot()); TweenManager.TweenFloat(f => { if (m_ExpandedPosition.y > m_BaseRectTransform.position.y) { m_PanelRootRectTransform.sizeDelta = new Vector2( Tween.QuintOut(m_BaseRectTransform.sizeDelta.x, expandedSize.x, f, m_WidthDuration), Tween.QuintSoftOut(m_BaseRectTransform.sizeDelta.y, expandedSize.y, f, m_HeightDuration)); m_PanelRootRectTransform.SetPositionRegardlessOfPivot(new Vector2( Tween.QuintOut(startPos.x, expandedPosition.x, f, m_WidthDuration), Tween.QuintSoftOut(startPos.y, expandedPosition.y, f, m_HeightDuration))); } else { m_PanelRootRectTransform.sizeDelta = new Vector2( Tween.QuintSoftOut(m_BaseRectTransform.sizeDelta.x, expandedSize.x, f, m_WidthDuration), Tween.QuintOut(m_BaseRectTransform.sizeDelta.y, expandedSize.y, f, m_HeightDuration)); m_PanelRootRectTransform.SetPositionRegardlessOfPivot(new Vector2( Tween.QuintSoftOut(startPos.x, expandedPosition.x, f, m_WidthDuration), Tween.QuintOut(startPos.y, expandedPosition.y, f, m_HeightDuration))); } m_MaskRect.sizeDelta = m_PanelRootRectTransform.sizeDelta; m_MaskRect.position = m_PanelRootRectTransform.GetPositionRegardlessOfPivot(); m_Ripple.rectTransform.sizeDelta = Tween.CubeSoftOut(m_Ripple.rectTransform.sizeDelta, new Vector2(m_CircleExpandedSize, m_CircleExpandedSize), f - 0.2f, 1f); m_Ripple.rectTransform.anchoredPosition = Vector2.zero; m_Ripple.SubmitSizeForSoftening(); if (m_Shadow) { m_PanelShadowCanvasGroup.alpha = Tween.CubeInOut(0f, 1f, f - 0.4f, 0.6f); } m_PanelContentCanvasGroup.alpha = Tween.CubeInOut(0f, 1f, f - 0.4f, 0.3f); m_Ripple.color = m_Ripple.color.WithAlpha(Tween.CubeInOut(1f, 0f, f - 0.5f, 0.5f)); }, 0f, 1f, m_AnimationDuration, tweenType: Tween.TweenType.Linear); if (m_DarkenBackground) { TweenManager.TweenColor(color => m_BackgroundImage.color = color, m_BackgroundImage.color, MaterialColor.disabledDark, m_AnimationDuration * 0.5f, m_AnimationDuration * 0.5f, tweenType: Tween.TweenType.EaseInOutCubed); } TweenManager.TimedCallback(m_AnimationDuration * 0.7f, m_Ripple.InstantContract); } }