Example #1
0
 public Timer()
 {
     isTimerStopped = true;
     ticksPerSecond = 0;
     stopTime = 0;
     lastElapsedTime = 0;
     baseTime = 0;
     // Use QueryPerformanceFrequency to get frequency of the timer
     isUsingQPF = QueryPerformanceFrequency(ref ticksPerSecond);
     if(t != null) t = new Timer();
 }
Example #2
0
 //Initialiser
 public override void Init()
 {
     T = new Timer();
 }
Example #3
0
 //Initialiser
 public override void Init()
 {
     _FadeColor = System.Drawing.Color.Black;
     _MinAlpha = 0;
     _MaxAlpha = 255;
     FadeAlpha = 0;
     Faded = false;
     Fading = false;
     AutoFadeBack = false;
     FadeTimer = new Timer();
     FadeScreen = new Quad(0, 0, GameEnvironment.Screen.Width, GameEnvironment.Screen.Height);
 }