public IMessageQueue GetOrCreate(string queueName) { Queue q = new Queue(); return q; }
/// <summary> /// Read a Folder and return the files /// </summary> /// <param name = "folder"></param> /// <param name = "foundFiles"></param> private IEnumerable<FileInfo> GetFiles(DirectoryInfo dirInfo, bool recursive) { Queue<DirectoryInfo> directories = new Queue<DirectoryInfo>(); directories.Enqueue(dirInfo); Queue<FileInfo> files = new Queue<FileInfo>(); while (files.Count > 0 || directories.Count > 0) { if (files.Count > 0) { yield return files.Dequeue(); } try { if (directories.Count > 0) { DirectoryInfo dir = directories.Dequeue(); if (recursive) { DirectoryInfo[] newDirectories = dir.GetDirectories(); foreach (DirectoryInfo di in newDirectories) { directories.Enqueue(di); } } foreach (string extension in _filterFileExtensions) { string searchFilter = string.Format("{0}.{1}", _filterFileMask, extension); FileInfo[] newFiles = dir.GetFiles(searchFilter); foreach (FileInfo file in newFiles) { files.Enqueue(file); } } } } catch (UnauthorizedAccessException ex) { log.ErrorException(ex.Message, ex); } } }