Example #1
0
 public void LoadGrid()
 {
     if (terrainGrid == null)
     {
         terrainGrid = Instantiate(terrainGameObject, Vector3.zero, Quaternion.identity).GetComponent <RegionTerrain>();
     }
     terrainGrid.ReDoDictionary();
     LoadVariable();
 }
Example #2
0
 public void InitLevel(Vector3 position, Transform levelParent)
 {
     terrainGrid = Instantiate(terrainGameObject, position, Quaternion.identity, levelParent).GetComponent <RegionTerrain>();
     terrainGrid.ReDoDictionary();
 }