using KopiLua; /* Create a new LuaState object */ LuaState luaState = new LuaState(); /* Load a simple Lua script */ string script = "print('Hello, world!')"; luaState.DoString(script); /* Clean up */ luaState.Dispose();
using KopiLua; /* Create a new LuaState object */ LuaState luaState = new LuaState(); /* Create a Lua variable */ luaState["foo"] = 42; /* Retrieve the value of a Lua variable */ int result = (int)luaState["foo"]; /* Clean up */ luaState.Dispose();In this example, we create a new Lua variable named "foo" and assign it a value of 42. We then retrieve the value of the "foo" variable from C# using the indexer syntax. Package Library: KopiLua is a package library for Lua scripting language that can be used to embed Lua scripting capabilities into C# applications.