Example #1
0
 public Button(Texture2D OffTex, Texture2D HighlightTex, Texture2D ClickTex, TimeSpan ButtonTime, List<ICursor> PossibleCursors, Rectangle Area)
 {
     offTex = OffTex;
     highlightTex = HighlightTex;
     clickTex = ClickTex;
     cursors = PossibleCursors;
     myHitbox = new Hitbox(Area);
     buttonTime = ButtonTime;
     area = Area;
     myHitbox.Entered += new Hitbox.EnteredEventHandler(myHitbox_Entered);
     myHitbox.Exited += new Hitbox.ExitedEventHandler(myHitbox_Exited);
     myState = ButtonState.Off;
 }
Example #2
0
 public Butterfly(Vector3 Position, float rotation, Viewport ViewPort, Matrix View, Matrix Projection, ButterflyColors color)
 {
     world = Matrix.CreateFromAxisAngle(Vector3.Right, -1 * (float)(Math.PI / 2f)) * Matrix.CreateTranslation(Position);
     Vector3 ScreenProjection = ViewPort.Project(Position, Projection, View, Matrix.CreateScale(0.1f) * Matrix.CreateFromAxisAngle(Vector3.Right, -1 * (float)(Math.PI / 2f)) * Matrix.CreateTranslation(Position));
     hitbox = new Hitbox(new Rectangle((int)(ScreenProjection.X - padX), (int)(ScreenProjection.Y - padY), 2 * padX, 2 * padY));
     viewPort = ViewPort;
     projection = Projection;
     view = View;
     hitbox.Entered += new Hitbox.EnteredEventHandler(hitbox_Entered);
     hitbox.Exited += new Hitbox.ExitedEventHandler(hitbox_Exited);
     timeSelected = new Stopwatch();
     myColor = color;
     hidden = false;
     position = Position;
     startPosition = Position * 20;
     msOffset = rand.Next(0, 500);
     wanderDirection = new Vector2();
     tether = Vector2.Transform(new Vector2(Position.X, Position.Y), Matrix.CreateScale(0.1f));
 }