Example #1
0
        public static void Reset()
        {
            StopTimer();

            DataLoaded = false;
            Information = null;
            Store = null;
            Games = null;
            GroupedGames = null;
        }
Example #2
0
        private static void ProcessString(string content)
        {
            XmlSerializer deser = new XmlSerializer(content.Contains("<XKEY>") ? typeof(XKEY) : typeof(PS3KEY), new[] { typeof(Game), typeof(Directory) });
            using (TextReader r = new StringReader(content))
            {
                K3Y info = (K3Y) deser.Deserialize(r);
                if (Information != null)
                {
                    Information.TrayState = info.TrayState;
                    Information.GuiState = info.GuiState;
                    Information.Emergency = info.Emergency;
                    Information.Active = info.Active;
                    return;
                }
                Information = info;

                // Set the game information to the source of the coverflow
                Games = new List<Game>();
                if (Information.Games.Hdds != null)
                {
                    foreach (Hdd hdd in Information.Games.Hdds)
                    {
                        if (hdd.DirectoryItems != null)
                        {
                            foreach (Directory directory in hdd.DirectoryItems.OfType<Directory>())
                            {
                                AddGames(directory);
                            }
                        }
                        if (hdd.Games != null) Games.AddRange(hdd.Games);
                    }
                }
                GroupedGames = Games.ToGroupedOC(g => g.Key);
                DataLoaded = true;
            }
        }