/// <summary>
 /// Toggles engines on the current stage (on/off)
 /// </summary>
 /// <param name="state">"true" for on, "false" for off</param>
 public void ButtonEnableEngines(bool state)
 {
     if (vessel != null)
     {
         RPMVesselComputer comp = RPMVesselComputer.Instance(vessel);
         comp.SetEnableEngines(state);
     }
 }