private void gameTimer_Tick(object sender, EventArgs e) { game.Go(); foreach (Keys key in keysPressed) { if (key == Keys.Left) { game.MovePlayer(Direction.Left, gameOver); return; } else if (key == Keys.Right) { game.MovePlayer(Direction.Right, gameOver); return; } } }
} // end method Form1_KeyUp private void gameTimer_Tick(object sender, EventArgs e) { game.Go(); foreach (Keys key in keysPressed) { if (key == Keys.Left) { game.MovePlayer(Direction.Left); return; } // end if else if (key == Keys.Right) { game.MovePlayer(Direction.Right); return; } // end else if } // end foreach } // end method gameTimer_Tick