public InfiniteChests(Main game) : base(game) { for (int i = 0; i < 256; i++) Infos[i] = new PlayerInfo() { Index = i }; Order = 1; }
public InfiniteChests(Main game) : base(game) { for (int i = 0; i < 256; i++) { Infos[i] = new PlayerInfo(); } Order = -1; }
void OnLeave(int index) { Infos[index] = new PlayerInfo(); }