Example #1
0
        public Cards UseCard()
        {
            Cards c = new Cards();
            int temp;
            if (_Card.Count != 0)
            {
                temp = rand.Next(_Card.Count);
                c = _Card[temp];

                _Card.RemoveAt(temp);
                _NCard--;
            }
            return c;
        }
Example #2
0
 public Decks()
 {
     for (int i = 1; i <= 13; i++)
     {
         Cards d = new Cards("Clubs", i);
         _Card.Add(d);
     }
     for (int i = 1; i <= 13; i++)
     {
         Cards d = new Cards("Spades", i);
         _Card.Add(d);
     }
     for (int i = 1; i <= 13; i++)
     {
         Cards d = new Cards("Hearts", i);
         _Card.Add(d);
     }
     for (int i = 1; i <= 13; i++)
     {
         Cards d = new Cards("Diamonds", i);
         _Card.Add(d);
     }
 }
Example #3
0
 public void AddCard(Cards c)
 {
     _Card.Add(c);
     _NCard++;
 }
Example #4
0
        public void ComparedCard(Cards c1, Cards c2)
        {
            Cards c11, c22;
            Console.WriteLine("Player1 card:  " + c1);
            Console.WriteLine("Player2 card:  " + c2);
            int count = 1;
            while (c1.Ranks == c2.Ranks)
            {

                Console.WriteLine("The same rank : " + c1.Ranks + "\n");
                if (c1.Ranks >= (_Game.GetNumberOfCard() / 2))
                {
                    count += (_Game.GetNumberOfCard() / 2);
                    _end = true;
                }
                else
                {
                    count += c1.Ranks;
                    _end = false;
                }

                if (_Game.GetNumberOfCard() >= 2)
                {
                    c11 = _Game.UseCard();
                    c22 = _Game.UseCard();

                    Console.Write("press to continue:  ");
                    Console.ReadKey();
                    Console.Write("\n");

                    Console.WriteLine("Player1 card:  " + c11.Ranks);
                    Console.WriteLine("Player2 card:  " + c22.Ranks);

                    if (c11.Ranks == c22.Ranks)
                    {
                        Console.WriteLine("The same rank : " + c11.Ranks);
                        Console.WriteLine("Add cards back and sufful....");
                        _Game.AddCard(c11);
                        _Game.AddCard(c22);
                        _Game.AddCard(c1);
                        _Game.AddCard(c2);
                        Console.WriteLine("Each player Cards are available " + (_Game.GetNumberOfCard() / 2) + " in your deck.");
                        _end = false;
                        c1 = _Game.UseCard();
                        c2 = _Game.UseCard();
                        if (_Game.GetNumberOfCard() == 0)
                        {
                            _end = true;
                            break;
                        }
                        Console.WriteLine("Player1 card:  " + c1.Ranks);
                        Console.WriteLine("Player2 card:  " + c2.Ranks);
                        count = 1;
                    }
                    else
                    {
                        c1 = c11;
                        c2 = c22;
                        break;
                    }
                }
                else
                {
                    _end = true;
                    break;
                }
            }

            if (c1.Ranks < c2.Ranks)
            {
                Console.WriteLine("" + _player1.Name + " win " + _player2.Name + " in this round");
                _player1.Score += count * 2;
            }
            else
            {

                Console.WriteLine("" + _player2.Name + " win " + _player1.Name + " in this round");
                _player2.Score += count * 2;
            }

            Console.WriteLine("Player1 Score:  " + _player1.Score);
            Console.WriteLine("Player2 Score:  " + _player2.Score);

            for (int k = 1; k < count - 1; k++)
            {
                c1 = _Game.UseCard();
                c2 = _Game.UseCard();
            }
            Console.WriteLine("Each player has card " + (_Game.GetNumberOfCard() / 2) + " in your deck.");
        }