Example #1
0
        public MainMenuScreen()
            : base("Main")
        {
            aux = new Auxiliary();

            aux.trace("KEVIN", "In main menu screen.");

            // Create our menu entries.
            MenuEntry startGameMenuEntry    = new MenuEntry("START GAME");
            MenuEntry gameHelpMenuEntry     = new MenuEntry("GAME HELP");
            MenuEntry creditsMenuEntry      = new MenuEntry("CREDITS");
            MenuEntry exitMenuEntry         = new MenuEntry("QUIT");

            // Hook up menu event handlers.
            startGameMenuEntry.Selected += StartGameMenuEntrySelected;
            gameHelpMenuEntry.Selected += GameHelpMenuEntrySelected;
            creditsMenuEntry.Selected += CreditsMenuEntrySelected;
            exitMenuEntry.Selected += OnCancel;

            // Add entries to the menu.
            MenuEntries.Add(startGameMenuEntry);
            MenuEntries.Add(gameHelpMenuEntry);
            MenuEntries.Add(creditsMenuEntry);
            MenuEntries.Add(exitMenuEntry);
        }
Example #2
0
        public LoadingScreen()
        {
            aux = new Auxiliary();

            aux.trace("KEVIN", "In loading screen.");

            TransitionOnTime = TimeSpan.FromSeconds(0.0);
            TransitionOffTime = TimeSpan.FromSeconds(0.0);
        }
Example #3
0
 public GameHelpScreen()
 {
     aux = new Auxiliary();
     aux.trace("KEVIN", "In the game help screen.");
 }
Example #4
0
 public CreditsScreen()
 {
     aux = new Auxiliary();
     aux.trace("KEVIN", "In the credits screen.");
 }