public override void Clear() { if (Y < (WindowHeight - 6)) { SetCursorPosition(X, Y); Write(" "); WriteLine(); SetCursorPosition(X, Y + 1); Write(" "); WriteLine(); SetCursorPosition(X, Y + 2); Write(" "); WriteLine(); SetCursorPosition(X, Y + 3); Write(" "); WriteLine(); SetCursorPosition(X, Y + 4); Write(" "); WriteLine(); SetCursorPosition(X, Y + 5); Write(" "); WriteLine(); SetCursorPosition(X, Y + 6); Write(" "); } CursorLeft -= 1; for (int i = 0; i < bulletsR.Length; ++i) { bulletsR[i].Clear(); bulletsL[i].Clear(); } lives.Clear(); }
public override void Clear() { SetCursorPosition(X, Y); Write(" "); CursorLeft -= 1; foreach (var item in bullets) { item.Clear(); } lives.Clear(); }