public override bool OnUse(Ray3 ray, ComponentMiner componentMiner) { _ = componentMiner.Inventory; if (Terrain.ExtractContents(componentMiner.ActiveBlockValue) == 178) { TerrainRaycastResult?terrainRaycastResult = componentMiner.Raycast <TerrainRaycastResult>(ray, RaycastMode.Digging); if (terrainRaycastResult.HasValue) { Vector3 position = terrainRaycastResult.Value.HitPoint(); DynamicArray <ComponentBody> dynamicArray = new DynamicArray <ComponentBody>(); m_subsystemBodies.FindBodiesInArea(new Vector2(position.X, position.Z) - new Vector2(8f), new Vector2(position.X, position.Z) + new Vector2(8f), dynamicArray); if (dynamicArray.Count((ComponentBody b) => b.Entity.ValuesDictionary.DatabaseObject.Name == "Boat") < 6) { Entity entity = DatabaseManager.CreateEntity(base.Project, "Boat", throwIfNotFound: true); entity.FindComponent <ComponentFrame>(throwOnError: true).Position = position; entity.FindComponent <ComponentFrame>(throwOnError: true).Rotation = Quaternion.CreateFromAxisAngle(Vector3.UnitY, m_random.Float(0f, (float)Math.PI * 2f)); entity.FindComponent <ComponentSpawn>(throwOnError: true).SpawnDuration = 0f; base.Project.AddEntity(entity); componentMiner.RemoveActiveTool(1); m_subsystemAudio.PlaySound("Audio/BlockPlaced", 1f, 0f, position, 3f, autoDelay: true); } else { componentMiner.ComponentPlayer?.ComponentGui.DisplaySmallMessage(LanguageControl.Get(fName, 1), Color.White, blinking: true, playNotificationSound: false); } return(true); } } return(false); }
public override bool OnUse(Ray3 ray, ComponentMiner componentMiner) { TerrainRaycastResult?terrainRaycastResult = componentMiner.Raycast <TerrainRaycastResult>(ray, RaycastMode.Interaction); if (terrainRaycastResult.HasValue && terrainRaycastResult.Value.CellFace.Face == 4) { int y = terrainRaycastResult.Value.CellFace.Y; for (int i = terrainRaycastResult.Value.CellFace.X - 1; i <= terrainRaycastResult.Value.CellFace.X + 1; i++) { for (int j = terrainRaycastResult.Value.CellFace.Z - 1; j <= terrainRaycastResult.Value.CellFace.Z + 1; j++) { int cellValue = m_subsystemTerrain.Terrain.GetCellValue(i, y, j); if (Terrain.ExtractContents(cellValue) == 168) { int data = SoilBlock.SetNitrogen(Terrain.ExtractData(cellValue), 3); int value = Terrain.ReplaceData(cellValue, data); m_subsystemTerrain.ChangeCell(i, y, j, value); } } } m_subsystemAudio.PlayRandomSound("Audio/Impacts/Dirt", 0.5f, 0f, new Vector3(terrainRaycastResult.Value.CellFace.X, terrainRaycastResult.Value.CellFace.Y, terrainRaycastResult.Value.CellFace.Z), 3f, autoDelay: true); Vector3 position = new Vector3((float)terrainRaycastResult.Value.CellFace.X + 0.5f, (float)terrainRaycastResult.Value.CellFace.Y + 1.5f, (float)terrainRaycastResult.Value.CellFace.Z + 0.5f); Block block = BlocksManager.Blocks[Terrain.ExtractContents(componentMiner.ActiveBlockValue)]; m_subsystemParticles.AddParticleSystem(block.CreateDebrisParticleSystem(m_subsystemTerrain, position, componentMiner.ActiveBlockValue, 1.25f)); componentMiner.RemoveActiveTool(1); return(true); } return(false); }
public override bool OnUse(Ray3 ray, ComponentMiner componentMiner) { BodyRaycastResult?bodyRaycastResult = componentMiner.Raycast <BodyRaycastResult>(ray, RaycastMode.Interaction); if (bodyRaycastResult.HasValue) { ComponentHealth componentHealth = bodyRaycastResult.Value.ComponentBody.Entity.FindComponent <ComponentHealth>(); if (componentHealth == null || componentHealth.Health > 0f) { string entityTemplateName = bodyRaycastResult.Value.ComponentBody.Entity.ValuesDictionary.DatabaseObject.Name + "_Saddled"; Entity entity = DatabaseManager.CreateEntity(base.Project, entityTemplateName, throwIfNotFound: false); if (entity != null) { ComponentBody componentBody = entity.FindComponent <ComponentBody>(throwOnError: true); componentBody.Position = bodyRaycastResult.Value.ComponentBody.Position; componentBody.Rotation = bodyRaycastResult.Value.ComponentBody.Rotation; componentBody.Velocity = bodyRaycastResult.Value.ComponentBody.Velocity; entity.FindComponent <ComponentSpawn>(throwOnError: true).SpawnDuration = 0f; base.Project.RemoveEntity(bodyRaycastResult.Value.ComponentBody.Entity, disposeEntity: true); base.Project.AddEntity(entity); m_subsystemAudio.PlaySound("Audio/BlockPlaced", 1f, m_random.Float(-0.1f, 0.1f), ray.Position, 1f, autoDelay: true); componentMiner.RemoveActiveTool(1); } } return(true); } return(false); }
public override bool OnUse(Ray3 ray, ComponentMiner componentMiner) { TerrainRaycastResult?terrainRaycastResult = componentMiner.Raycast <TerrainRaycastResult>(ray, RaycastMode.Digging); if (terrainRaycastResult.HasValue) { m_subsystemFurnitureBlockBehavior.ScanDesign(terrainRaycastResult.Value.CellFace, ray.Direction, componentMiner); return(true); } return(false); }
public ComponentBody GetHitBody(ComponentBody target, out Vector3 hitPoint) { Vector3 vector = m_componentCreature.ComponentBody.BoundingBox.Center(); Vector3 v = target.BoundingBox.Center(); Ray3 ray = new Ray3(vector, Vector3.Normalize(v - vector)); BodyRaycastResult?bodyRaycastResult = m_componentMiner.Raycast <BodyRaycastResult>(ray, RaycastMode.Interaction); if (bodyRaycastResult.HasValue && bodyRaycastResult.Value.Distance < 1.75f && (bodyRaycastResult.Value.ComponentBody == target || bodyRaycastResult.Value.ComponentBody.IsChildOfBody(target) || target.IsChildOfBody(bodyRaycastResult.Value.ComponentBody) || target.StandingOnBody == bodyRaycastResult.Value.ComponentBody)) { hitPoint = bodyRaycastResult.Value.HitPoint(); return(bodyRaycastResult.Value.ComponentBody); } hitPoint = default(Vector3); return(null); }
public override bool OnUse(Ray3 ray, ComponentMiner componentMiner) { TerrainRaycastResult?terrainRaycastResult = componentMiner.Raycast <TerrainRaycastResult>(ray, RaycastMode.Interaction); if (terrainRaycastResult.HasValue) { if (terrainRaycastResult.Value.CellFace.Face == 4) { int cellValue = m_subsystemTerrain.Terrain.GetCellValue(terrainRaycastResult.Value.CellFace.X, terrainRaycastResult.Value.CellFace.Y, terrainRaycastResult.Value.CellFace.Z); int num = Terrain.ExtractContents(cellValue); Block block = BlocksManager.Blocks[num]; switch (num) { case 2: { int value2 = Terrain.ReplaceContents(cellValue, 168); m_subsystemTerrain.ChangeCell(terrainRaycastResult.Value.CellFace.X, terrainRaycastResult.Value.CellFace.Y, terrainRaycastResult.Value.CellFace.Z, value2); m_subsystemAudio.PlayRandomSound("Audio/Impacts/Dirt", 0.5f, 0f, new Vector3(terrainRaycastResult.Value.CellFace.X, terrainRaycastResult.Value.CellFace.Y, terrainRaycastResult.Value.CellFace.Z), 3f, autoDelay: true); Vector3 position2 = new Vector3((float)terrainRaycastResult.Value.CellFace.X + 0.5f, (float)terrainRaycastResult.Value.CellFace.Y + 1.25f, (float)terrainRaycastResult.Value.CellFace.Z + 0.5f); m_subsystemParticles.AddParticleSystem(block.CreateDebrisParticleSystem(m_subsystemTerrain, position2, cellValue, 0.5f)); break; } case 8: { int value = Terrain.ReplaceContents(cellValue, 2); m_subsystemTerrain.ChangeCell(terrainRaycastResult.Value.CellFace.X, terrainRaycastResult.Value.CellFace.Y, terrainRaycastResult.Value.CellFace.Z, value); m_subsystemAudio.PlayRandomSound("Audio/Impacts/Plant", 0.5f, 0f, new Vector3(terrainRaycastResult.Value.CellFace.X, terrainRaycastResult.Value.CellFace.Y, terrainRaycastResult.Value.CellFace.Z), 3f, autoDelay: true); Vector3 position = new Vector3((float)terrainRaycastResult.Value.CellFace.X + 0.5f, (float)terrainRaycastResult.Value.CellFace.Y + 1.2f, (float)terrainRaycastResult.Value.CellFace.Z + 0.5f); m_subsystemParticles.AddParticleSystem(block.CreateDebrisParticleSystem(m_subsystemTerrain, position, cellValue, 0.75f)); break; } } } componentMiner.DamageActiveTool(1); return(true); } return(false); }
public override bool OnUse(Ray3 ray, ComponentMiner componentMiner) { object obj = componentMiner.Raycast(ray, RaycastMode.Digging); if (obj is TerrainRaycastResult) { CellFace cellFace = ((TerrainRaycastResult)obj).CellFace; if (m_subsystemExplosivesBlockBehavior.IgniteFuse(cellFace.X, cellFace.Y, cellFace.Z)) { m_subsystemAudio.PlaySound("Audio/Match", 1f, m_random.Float(-0.1f, 0.1f), ray.Position, 1f, autoDelay: true); componentMiner.RemoveActiveTool(1); return(true); } if (m_subsystemFireBlockBehavior.SetCellOnFire(cellFace.X, cellFace.Y, cellFace.Z, 1f)) { m_subsystemAudio.PlaySound("Audio/Match", 1f, m_random.Float(-0.1f, 0.1f), ray.Position, 1f, autoDelay: true); componentMiner.RemoveActiveTool(1); return(true); } } else if (obj is BodyRaycastResult) { ComponentOnFire componentOnFire = ((BodyRaycastResult)obj).ComponentBody.Entity.FindComponent <ComponentOnFire>(); if (componentOnFire != null) { if (m_subsystemGameInfo.WorldSettings.GameMode < GameMode.Challenging || m_random.Float(0f, 1f) < 0.33f) { componentOnFire.SetOnFire(componentMiner.ComponentCreature, m_random.Float(6f, 8f)); } m_subsystemAudio.PlaySound("Audio/Match", 1f, m_random.Float(-0.1f, 0.1f), ray.Position, 1f, autoDelay: true); componentMiner.RemoveActiveTool(1); return(true); } } return(false); }
public override bool OnUse(Ray3 ray, ComponentMiner componentMiner) { IInventory inventory = componentMiner.Inventory; int activeBlockValue = componentMiner.ActiveBlockValue; int num = Terrain.ExtractContents(activeBlockValue); if (num == 90) { object obj = componentMiner.Raycast(ray, RaycastMode.Gathering); if (obj is TerrainRaycastResult) { CellFace cellFace = ((TerrainRaycastResult)obj).CellFace; int cellValue = base.SubsystemTerrain.Terrain.GetCellValue(cellFace.X, cellFace.Y, cellFace.Z); int num2 = Terrain.ExtractContents(cellValue); int data = Terrain.ExtractData(cellValue); Block block = BlocksManager.Blocks[num2]; if (block is WaterBlock && FluidBlock.GetLevel(data) == 0) { int value = Terrain.ReplaceContents(activeBlockValue, 91); inventory.RemoveSlotItems(inventory.ActiveSlotIndex, inventory.GetSlotCount(inventory.ActiveSlotIndex)); if (inventory.GetSlotCount(inventory.ActiveSlotIndex) == 0) { inventory.AddSlotItems(inventory.ActiveSlotIndex, value, 1); } base.SubsystemTerrain.DestroyCell(0, cellFace.X, cellFace.Y, cellFace.Z, 0, noDrop: false, noParticleSystem: false); return(true); } if (block is MagmaBlock && FluidBlock.GetLevel(data) == 0) { int value2 = Terrain.ReplaceContents(activeBlockValue, 93); inventory.RemoveSlotItems(inventory.ActiveSlotIndex, inventory.GetSlotCount(inventory.ActiveSlotIndex)); if (inventory.GetSlotCount(inventory.ActiveSlotIndex) == 0) { inventory.AddSlotItems(inventory.ActiveSlotIndex, value2, 1); } base.SubsystemTerrain.DestroyCell(0, cellFace.X, cellFace.Y, cellFace.Z, 0, noDrop: false, noParticleSystem: false); return(true); } } else if (obj is BodyRaycastResult) { ComponentUdder componentUdder = ((BodyRaycastResult)obj).ComponentBody.Entity.FindComponent <ComponentUdder>(); if (componentUdder != null && componentUdder.Milk(componentMiner)) { int value3 = Terrain.ReplaceContents(activeBlockValue, 110); inventory.RemoveSlotItems(inventory.ActiveSlotIndex, inventory.GetSlotCount(inventory.ActiveSlotIndex)); if (inventory.GetSlotCount(inventory.ActiveSlotIndex) == 0) { inventory.AddSlotItems(inventory.ActiveSlotIndex, value3, 1); } m_subsystemAudio.PlaySound("Audio/Milked", 1f, 0f, ray.Position, 2f, autoDelay: true); } return(true); } } if (num == 91) { TerrainRaycastResult?terrainRaycastResult = componentMiner.Raycast <TerrainRaycastResult>(ray, RaycastMode.Interaction); if (terrainRaycastResult.HasValue && componentMiner.Place(terrainRaycastResult.Value, Terrain.MakeBlockValue(18))) { inventory.RemoveSlotItems(inventory.ActiveSlotIndex, 1); if (inventory.GetSlotCount(inventory.ActiveSlotIndex) == 0) { int value4 = Terrain.ReplaceContents(activeBlockValue, 90); inventory.AddSlotItems(inventory.ActiveSlotIndex, value4, 1); } return(true); } } if (num == 93) { TerrainRaycastResult?terrainRaycastResult2 = componentMiner.Raycast <TerrainRaycastResult>(ray, RaycastMode.Interaction); if (terrainRaycastResult2.HasValue) { if (componentMiner.Place(terrainRaycastResult2.Value, Terrain.MakeBlockValue(92))) { inventory.RemoveSlotItems(inventory.ActiveSlotIndex, 1); if (inventory.GetSlotCount(inventory.ActiveSlotIndex) == 0) { int value5 = Terrain.ReplaceContents(activeBlockValue, 90); inventory.AddSlotItems(inventory.ActiveSlotIndex, value5, 1); } } return(true); } } switch (num) { case 110: case 245: return(true); case 251: case 252: return(true); case 128: case 129: { TerrainRaycastResult?terrainRaycastResult3 = componentMiner.Raycast <TerrainRaycastResult>(ray, RaycastMode.Digging); if (terrainRaycastResult3.HasValue) { CellFace cellFace2 = terrainRaycastResult3.Value.CellFace; int cellValue2 = base.SubsystemTerrain.Terrain.GetCellValue(cellFace2.X, cellFace2.Y, cellFace2.Z); int num3 = Terrain.ExtractContents(cellValue2); Block block2 = BlocksManager.Blocks[num3]; if (block2 is IPaintableBlock) { Vector3 normal = CellFace.FaceToVector3(terrainRaycastResult3.Value.CellFace.Face); Vector3 position = terrainRaycastResult3.Value.HitPoint(); int? num4 = (num == 128) ? null : new int?(PaintBucketBlock.GetColor(Terrain.ExtractData(activeBlockValue))); Color color = num4.HasValue ? SubsystemPalette.GetColor(base.SubsystemTerrain, num4) : new Color(128, 128, 128, 128); int value6 = ((IPaintableBlock)block2).Paint(base.SubsystemTerrain, cellValue2, num4); base.SubsystemTerrain.ChangeCell(cellFace2.X, cellFace2.Y, cellFace2.Z, value6); componentMiner.DamageActiveTool(1); m_subsystemAudio.PlayRandomSound("Audio/Paint", 0.4f, m_random.Float(-0.1f, 0.1f), componentMiner.ComponentCreature.ComponentBody.Position, 2f, autoDelay: true); m_subsystemParticles.AddParticleSystem(new PaintParticleSystem(base.SubsystemTerrain, position, normal, color)); } return(true); } break; } } return(false); }
public void Update(float dt) { PlayerInput playerInput = ComponentInput.PlayerInput; if (ComponentInput.IsControlledByTouch && m_aim.HasValue) { playerInput.Look = Vector2.Zero; } if (ComponentMiner.Inventory != null) { ComponentMiner.Inventory.ActiveSlotIndex += playerInput.ScrollInventory; if (playerInput.SelectInventorySlot.HasValue) { ComponentMiner.Inventory.ActiveSlotIndex = MathUtils.Clamp(playerInput.SelectInventorySlot.Value, 0, 9); } } ComponentSteedBehavior componentSteedBehavior = null; ComponentBoat componentBoat = null; ComponentMount mount = ComponentRider.Mount; if (mount != null) { componentSteedBehavior = mount.Entity.FindComponent <ComponentSteedBehavior>(); componentBoat = mount.Entity.FindComponent <ComponentBoat>(); } if (componentSteedBehavior != null) { if (playerInput.Move.Z > 0.5f && !m_speedOrderBlocked) { if (PlayerData.PlayerClass == PlayerClass.Male) { m_subsystemAudio.PlayRandomSound("Audio/Creatures/MaleYellFast", 0.75f, 0f, base.ComponentBody.Position, 2f, autoDelay: false); } else { m_subsystemAudio.PlayRandomSound("Audio/Creatures/FemaleYellFast", 0.75f, 0f, base.ComponentBody.Position, 2f, autoDelay: false); } componentSteedBehavior.SpeedOrder = 1; m_speedOrderBlocked = true; } else if (playerInput.Move.Z < -0.5f && !m_speedOrderBlocked) { if (PlayerData.PlayerClass == PlayerClass.Male) { m_subsystemAudio.PlayRandomSound("Audio/Creatures/MaleYellSlow", 0.75f, 0f, base.ComponentBody.Position, 2f, autoDelay: false); } else { m_subsystemAudio.PlayRandomSound("Audio/Creatures/FemaleYellSlow", 0.75f, 0f, base.ComponentBody.Position, 2f, autoDelay: false); } componentSteedBehavior.SpeedOrder = -1; m_speedOrderBlocked = true; } else if (MathUtils.Abs(playerInput.Move.Z) <= 0.25f) { m_speedOrderBlocked = false; } componentSteedBehavior.TurnOrder = playerInput.Move.X; componentSteedBehavior.JumpOrder = (playerInput.Jump ? 1 : 0); base.ComponentLocomotion.LookOrder = new Vector2(playerInput.Look.X, 0f); } else if (componentBoat != null) { componentBoat.TurnOrder = playerInput.Move.X; componentBoat.MoveOrder = playerInput.Move.Z; base.ComponentLocomotion.LookOrder = new Vector2(playerInput.Look.X, 0f); base.ComponentCreatureModel.RowLeftOrder = (playerInput.Move.X <-0.2f || playerInput.Move.Z> 0.2f); base.ComponentCreatureModel.RowRightOrder = (playerInput.Move.X > 0.2f || playerInput.Move.Z > 0.2f); } else { base.ComponentLocomotion.WalkOrder = (base.ComponentBody.IsSneaking ? (0.66f * new Vector2(playerInput.SneakMove.X, playerInput.SneakMove.Z)) : new Vector2(playerInput.Move.X, playerInput.Move.Z)); base.ComponentLocomotion.FlyOrder = new Vector3(0f, playerInput.Move.Y, 0f); base.ComponentLocomotion.TurnOrder = playerInput.Look * new Vector2(1f, 0f); base.ComponentLocomotion.JumpOrder = MathUtils.Max(playerInput.Jump ? 1 : 0, base.ComponentLocomotion.JumpOrder); } base.ComponentLocomotion.LookOrder += playerInput.Look * (SettingsManager.FlipVerticalAxis ? new Vector2(0f, -1f) : new Vector2(0f, 1f)); base.ComponentLocomotion.VrLookOrder = playerInput.VrLook; base.ComponentLocomotion.VrMoveOrder = playerInput.VrMove; int num = Terrain.ExtractContents(ComponentMiner.ActiveBlockValue); Block block = BlocksManager.Blocks[num]; bool flag = false; if (playerInput.Interact.HasValue && !flag && m_subsystemTime.GameTime - m_lastActionTime > 0.33000001311302185) { if (!ComponentMiner.Use(playerInput.Interact.Value)) { TerrainRaycastResult?terrainRaycastResult = ComponentMiner.Raycast <TerrainRaycastResult>(playerInput.Interact.Value, RaycastMode.Interaction); if (terrainRaycastResult.HasValue) { if (!ComponentMiner.Interact(terrainRaycastResult.Value)) { if (ComponentMiner.Place(terrainRaycastResult.Value)) { m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); flag = true; m_isAimBlocked = true; } } else { m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); flag = true; m_isAimBlocked = true; } } } else { m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); flag = true; m_isAimBlocked = true; } } float num2 = (m_subsystemGameInfo.WorldSettings.GameMode == GameMode.Creative) ? 0.1f : 1.4f; if (playerInput.Aim.HasValue && block.IsAimable && m_subsystemTime.GameTime - m_lastActionTime > (double)num2) { if (!m_isAimBlocked) { Ray3 value = playerInput.Aim.Value; Vector3 vector = GameWidget.ActiveCamera.WorldToScreen(value.Position + value.Direction, Matrix.Identity); Point2 size = Window.Size; if (ComponentInput.IsControlledByVr || (vector.X >= (float)size.X * 0.02f && vector.X < (float)size.X * 0.98f && vector.Y >= (float)size.Y * 0.02f && vector.Y < (float)size.Y * 0.98f)) { m_aim = value; if (ComponentMiner.Aim(value, AimState.InProgress)) { ComponentMiner.Aim(m_aim.Value, AimState.Cancelled); m_aim = null; m_isAimBlocked = true; } else if (!m_aimHintIssued && Time.PeriodicEvent(1.0, 0.0)) { Time.QueueTimeDelayedExecution(Time.RealTime + 3.0, delegate { if (!m_aimHintIssued && m_aim.HasValue && !base.ComponentBody.IsSneaking) { m_aimHintIssued = true; ComponentGui.DisplaySmallMessage(LanguageControl.Get(fName, 1), Color.White, blinking: true, playNotificationSound: true); } }); } } else if (m_aim.HasValue) { ComponentMiner.Aim(m_aim.Value, AimState.Cancelled); m_aim = null; m_isAimBlocked = true; } } } else { m_isAimBlocked = false; if (m_aim.HasValue) { ComponentMiner.Aim(m_aim.Value, AimState.Completed); m_aim = null; m_lastActionTime = m_subsystemTime.GameTime; } } flag |= m_aim.HasValue; if (playerInput.Hit.HasValue && !flag && m_subsystemTime.GameTime - m_lastActionTime > 0.33000001311302185) { BodyRaycastResult?bodyRaycastResult = ComponentMiner.Raycast <BodyRaycastResult>(playerInput.Hit.Value, RaycastMode.Interaction); if (bodyRaycastResult.HasValue) { flag = true; m_isDigBlocked = true; if (Vector3.Distance(bodyRaycastResult.Value.HitPoint(), base.ComponentCreatureModel.EyePosition) <= 2f) { ComponentMiner.Hit(bodyRaycastResult.Value.ComponentBody, bodyRaycastResult.Value.HitPoint(), playerInput.Hit.Value.Direction); } } } if (playerInput.Dig.HasValue && !flag && !m_isDigBlocked && m_subsystemTime.GameTime - m_lastActionTime > 0.33000001311302185) { TerrainRaycastResult?terrainRaycastResult2 = ComponentMiner.Raycast <TerrainRaycastResult>(playerInput.Dig.Value, RaycastMode.Digging); if (terrainRaycastResult2.HasValue && ComponentMiner.Dig(terrainRaycastResult2.Value)) { m_lastActionTime = m_subsystemTime.GameTime; m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); } } if (!playerInput.Dig.HasValue) { m_isDigBlocked = false; } if (playerInput.Drop && ComponentMiner.Inventory != null) { IInventory inventory = ComponentMiner.Inventory; int slotValue = inventory.GetSlotValue(inventory.ActiveSlotIndex); int num3 = inventory.RemoveSlotItems(count: inventory.GetSlotCount(inventory.ActiveSlotIndex), slotIndex: inventory.ActiveSlotIndex); if (slotValue != 0 && num3 != 0) { Vector3 position = base.ComponentBody.Position + new Vector3(0f, base.ComponentBody.BoxSize.Y * 0.66f, 0f) + 0.25f * base.ComponentBody.Matrix.Forward; Vector3 value2 = 8f * Matrix.CreateFromQuaternion(base.ComponentCreatureModel.EyeRotation).Forward; m_subsystemPickables.AddPickable(slotValue, num3, position, value2, null); } } if (!playerInput.PickBlockType.HasValue || flag) { return; } ComponentCreativeInventory componentCreativeInventory = ComponentMiner.Inventory as ComponentCreativeInventory; if (componentCreativeInventory == null) { return; } TerrainRaycastResult?terrainRaycastResult3 = ComponentMiner.Raycast <TerrainRaycastResult>(playerInput.PickBlockType.Value, RaycastMode.Digging, raycastTerrain: true, raycastBodies: false, raycastMovingBlocks: false); if (!terrainRaycastResult3.HasValue) { return; } int value3 = terrainRaycastResult3.Value.Value; value3 = Terrain.ReplaceLight(value3, 0); int num4 = Terrain.ExtractContents(value3); Block block2 = BlocksManager.Blocks[num4]; int num5 = 0; IEnumerable <int> creativeValues = block2.GetCreativeValues(); if (block2.GetCreativeValues().Contains(value3)) { num5 = value3; } if (num5 == 0 && !block2.IsNonDuplicable) { List <BlockDropValue> list = new List <BlockDropValue>(); block2.GetDropValues(m_subsystemTerrain, value3, 0, int.MaxValue, list, out bool _); if (list.Count > 0 && list[0].Count > 0) { num5 = list[0].Value; } } if (num5 == 0) { num5 = creativeValues.FirstOrDefault(); } if (num5 == 0) { return; } int num6 = -1; for (int i = 0; i < 10; i++) { if (componentCreativeInventory.GetSlotCapacity(i, num5) > 0 && componentCreativeInventory.GetSlotCount(i) > 0 && componentCreativeInventory.GetSlotValue(i) == num5) { num6 = i; break; } } if (num6 < 0) { for (int j = 0; j < 10; j++) { if (componentCreativeInventory.GetSlotCapacity(j, num5) > 0 && (componentCreativeInventory.GetSlotCount(j) == 0 || componentCreativeInventory.GetSlotValue(j) == 0)) { num6 = j; break; } } } if (num6 < 0) { num6 = componentCreativeInventory.ActiveSlotIndex; } componentCreativeInventory.RemoveSlotItems(num6, int.MaxValue); componentCreativeInventory.AddSlotItems(num6, num5, 1); componentCreativeInventory.ActiveSlotIndex = num6; ComponentGui.DisplaySmallMessage(block2.GetDisplayName(m_subsystemTerrain, value3), Color.White, blinking: false, playNotificationSound: false); m_subsystemAudio.PlaySound("Audio/UI/ButtonClick", 1f, 0f, 0f, 0f); }