Example #1
0
        private void interpretObjectGroup (ObjectGroup objectGroup)
		{
            TiledObject[] objects = objectGroup.TiledObject;
            if (objects == null)
            {
                Console.WriteLine("Error: object layer is empty");
                return;
            }
            for (int i = 0; i < objects.Length; i++)
            {
                interpretObject(objects[i]);
            }
        }
Example #2
0
 //interpreting an object group
 private void interpretObjectGroup(ObjectGroup objectGroup)
 {
     SingleObject[] objects = objectGroup.singleobject;
     for (int i = 0; i < objects.Length; i++)
     {
         interpretObject(objects[i]);
     }
 }