private void OnTick(object o, EventArgs eventArgs) { if (_mods.Length <= 0) { Stop(); return; } if (!GtsLib.IsRockstarEditorActive()) { return; } TimecycleModifier.Set(_mods[_timecycleModIndex], 1.0f); if (!Game.IsControlJustPressed(2, Control.SpecialAbilitySecondary)) { return; } _timecycleModIndex = (_timecycleModIndex + 1) % _mods.Length; }
public static void SetGravityLevel(float level) { GtsLib.SetGravityLevel(level); }
public static void TerminateScript(string name) { GtsLib.GetScriptStackSize(name); Function.Call(Hash.TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME, name); }