public ScrollEffectEvent(Item item, Creature user) : base(item){ User = user; }
public ItemEvent(Item item) : base(item.GameUniverse) { this.Item = item; }
public OrbBreakEvent(Item item, Point position) : base(item){ Position = position; }
public WandEffectEvent(Item item, Point source, Point target) : base(item){ SourcePosition = source; TargetPosition = target; }
public PotionEffectEvent(Item item, Creature user) : base(item){ User = user; }