//Heare is the logic for gaming private void render() { PacMan pacMan = new PacMan(0, 0, this.graphics, this); while (true) { pacMan.move(this.graphics, this, moveDirection); game.updateScore(pacMan.getScore()); updateLeftSores(pacMan.getScore()); } }
//Heare is the logic for gaming private void render() { PacMan pacMan = new PacMan(0, 0, this.graphics, this); Label scoreLabel = new Label(); scoreLabel.Width = 250; scoreLabel.Height = 50; scoreLabel.Left = 3; scoreLabel.Top = 802; scoreLabel.BringToFront(); while (run) { pacMan.move(this.graphics, this, moveDirection); game.UpdateScores(pacMan.getScore()); UpdateLeftSores(pacMan.getScore()); } }