public FadingWorldsGameWindow(Loader l, string[] strings)
        {
            IsRunning = true;
            IsLoaded = false;
            _parms = strings;
            Instance = this;
            var graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            graphics.PreferredBackBufferWidth = Screenwidth;
            graphics.PreferredBackBufferHeight = Screenheight;
            TheLoader = l;
        }
Example #2
0
 public ConnectionLoop(Loader loader)
 {
     TheLoader = loader;
     IsConnected = false;
 }