Example #1
0
        public void GetItems(Line line, IntegerHandler callback)
        {
            Vector2 start = line.DebutV2;
            Vector2 direction = line.FinV2 - start;
            Vector2 multipliedDirection;
            float length = line.Longueur;

            direction.Normalize();

            bool wantsNext = true;

            for (int i = 0; i < length; i += CellSize / 2)
            {
                Vector2.Multiply(ref direction, i, out multipliedDirection);

                Vector2 position;
                Vector2.Add(ref start, ref multipliedDirection, out position);
                Vector2.Subtract(ref position, ref SpaceUpperLeft, out position);
                Vector2.Divide(ref position, CellSize, out position);

                int x_1 = (int) position.X;
                int y_1 = (int) position.Y;

                if (x_1 >= 0 && x_1 < NbColumns && y_1 >= 0 && y_1 < NbRows)
                    for (int k = 0; k < Grid[y_1][x_1].Count; k++)
                    {
                        if (!wantsNext)
                            return;

                        wantsNext = callback(Grid[y_1][x_1][k]);
                    }
            }
        }
Example #2
0
        public IEnumerable<int> GetItems(Line line)
        {
            Vector2 start = line.DebutV2;
            Vector2 direction = line.FinV2 - start;
            Vector2 multipliedDirection;
            float length = line.Longueur;

            direction.Normalize();

            for (int i = 0; i < length; i+= CellSize / 2)
            {
                Vector2.Multiply(ref direction, i, out multipliedDirection);

                Vector2 position;
                Vector2.Add(ref start, ref multipliedDirection, out position);
                Vector2.Subtract(ref position, ref SpaceUpperLeft, out position);
                Vector2.Divide(ref position, CellSize, out position);

                int x_1 = (int)position.X;
                int y_1 = (int)position.Y;

                if (x_1 >= 0 && x_1 < NbColumns && y_1 >= 0 && y_1 < NbRows)
                        for (int k = 0; k < Grid[y_1][x_1].Count; k++)
                            yield return Grid[y_1][x_1][k];
            }
        }
Example #3
0
 public static bool LineRectangleCollision(Line line, PhysicalRectangle rectangle)
 {
     return Collisions.LineRectangleCollision(line, rectangle);
 }