Example #1
0
        public override void SetImpact(CreatureEffectsImpact impact)
        {
            if (IsUpdateStats)
                return;

            Player Player = Creature as Player;
            CreatureBaseStats baseStats = Global.Global.StatsService.GetBaseStats(Player);

            double increase = 0.0;

            if (Ability.level < 1)
                return;

            increase = Ability.FirstLevel;

            for (int i = 1; i < Ability.level; i++)
            {
                increase += Ability.Step;
            }

            double percent = 1 + (increase / 100);

            impact.ChangeOfAttack = (int)(baseStats.Attack * percent);
            IsUpdateStats = true;
        }
 public override void SetImpact(CreatureEffectsImpact impact)
 {
     switch (Effect.Method)
     {
         case 2:
             impact.AttackSpeedModificator += (short) Effect.Value;
             break;
         case 3: //Percent
             impact.AttackSpeedPercentModificator += Effect.Value;
             break;
         default:
             Player player = Creature as Player;
             if (player != null)
                 new SpChatMessage("Unknown method " + Effect.Method + " for EfAttackSpeedInc effect.", ChatType.System).Send(player);
             break;
     }
 }
Example #3
0
        public override void SetImpact(CreatureEffectsImpact impact)
        {
            if (IsUpdateStats)
                return;

            double increase = 0.0;

            if (Ability.level < 1)
                return;

            increase = Ability.FirstLevel;

            for (int i = 1; i < Ability.level; i++)
            {
                increase += Ability.Step;
            }

            impact.ChangeOfBlockDamageChance = (int)increase;
            IsUpdateStats = true;
        }
Example #4
0
 public void SetImpact(CreatureEffectsImpact impact)
 {
     Effects.ForEach(effect => effect.SetImpact(impact));
 }
Example #5
0
 public virtual void SetImpact(Data.Structures.Creature.CreatureEffectsImpact impact)
 {
 }
Example #6
0
 public virtual void SetImpact(CreatureEffectsImpact impact)
 {
 }