protected CCEaseElasticInOut(CCEaseElasticInOut easeElasticInOut) : base(easeElasticInOut)
 {
 }
Example #2
0
        public override void OnEnter()
        {
            base.OnEnter();

            var s = CCDirector.SharedDirector.WinSize;

            var move = new CCMoveBy (3, new CCPoint(s.Width - 130, 0));

            var move_ease_inout1 = new CCEaseElasticInOut((CCActionInterval) (move.Copy()), 0.3f);
            var move_ease_inout_back1 = move_ease_inout1.Reverse();

            var move_ease_inout2 = new CCEaseElasticInOut((CCActionInterval) (move.Copy()), 0.45f);
            var move_ease_inout_back2 = move_ease_inout2.Reverse();

            var move_ease_inout3 = new CCEaseElasticInOut((CCActionInterval) (move.Copy()), 0.6f);
            var move_ease_inout_back3 = move_ease_inout3.Reverse();

            var delay = new CCDelayTime (0.25f);

            var seq1 = new CCSequence(move_ease_inout1, delay, move_ease_inout_back1, (CCFiniteTimeAction) delay.Copy());
            var seq2 = new CCSequence(move_ease_inout2, (CCFiniteTimeAction) delay.Copy(), move_ease_inout_back2,
                                                (CCFiniteTimeAction) delay.Copy());
            var seq3 = new CCSequence(move_ease_inout3, (CCFiniteTimeAction) delay.Copy(), move_ease_inout_back3,
                                                (CCFiniteTimeAction) delay.Copy());

            m_tamara.RunAction(new CCRepeatForever (seq1));
            m_kathia.RunAction(new CCRepeatForever (seq2));
            m_grossini.RunAction(new CCRepeatForever (seq3));
        }
		protected CCEaseElasticInOut (CCEaseElasticInOut easeElasticInOut) : base (easeElasticInOut)
		{ }