Example #1
0
        /// <summary>
        /// Plays a sound with positional effects
        /// </summary>
        /// <param name="identifier">the name of the sound file</param>
        /// <param name="listenerPosition">the position of the listener</param>
        /// <param name="emitterPosition">the position of the emitter</param>
        /// <param name="volume">the volume of the sound</param>
        public void PlaySound(string identifier, float volume, Vector2 listenerPosition, Vector2 emitterPosition)
        {
            SoundContainer sound = sounds.Find(snd => snd.Identifier == identifier);

            if (sound != null)
            {
                sound.Play(volume, listenerPosition, emitterPosition);
            }
            else
            {
                throw new Exception("Sound \"" + identifier + "\" does not exist.");
            }
        }
Example #2
0
        /// <summary>
        /// Plays a sound without any positional effects
        /// </summary>
        /// <param name="identifier">the name of the sound file</param>
        /// <param name="volume">the volume of the sound</param>
        public void PlaySound(string identifier, float volume)
        {
            SoundContainer sound = sounds.Find(snd => snd.Identifier == identifier);

            if (sound != null)
            {
                sound.ChangeVolume(volume);
                sound.Play();
            }
            else
            {
                throw new Exception("Sound \"" + identifier + "\" does not exist.");
            }
        }