Example #1
0
        public override void Update()
        {
            currentTime += Game.window.deltaTime;

            UpdateMgr.Update();

            if (currentTime >= totalTime)
            {
                OnExit();
            }
        }
Example #2
0
        public override void Update()
        {
            ScorePointsSystem.GameTimeUpdate(Game.window.deltaTime);
            EnemyMgr.Update();

            if (IsPlayerAlive)
            {
                AudioMgr.Update("Game_ST");
            }
            UpdateMgr.Update();
            PhysicsMgr.Update();
            PhysicsMgr.CheckCollision();
            CameraMgr.Update();
        }
 public override void Update()
 {
     UpdateMgr.Update();
 }