public void Connect()
 {
     BestHTTP.SocketIO.SocketOptions options = new BestHTTP.SocketIO.SocketOptions();
     options.ConnectWith = BestHTTP.SocketIO.Transports.TransportTypes.WebSocket;
     manager             = new BestHTTP.SocketIO.SocketManager(new Uri(APIConfiguration.HostURL + APIConfiguration.SocketIORoute), options);
     manager.Socket.On(BestHTTP.SocketIO.SocketIOEventTypes.Connect, OnConnected);
 }
Example #2
0
 /// <summary>
 /// Internal constructor.
 /// </summary>
 internal Socket(string nsp, SocketManager manager)
 {
     this.Namespace = nsp;
     this.Manager = manager;
     this.IsOpen = false;
     this.AutoDecodePayload = true;
     this.EventCallbacks = new EventTable(this);
 }
 public void Connect()
 {
     if (!IsConnected)
     {
         string uri = "";
         // #if UNITY_EDITOR
         //     uri = "http://localhost:1337/socket.io/";
         // #else
         uri = "http://blockparty-server.herokuapp.com/socket.io/";
         // #endif
         BestHTTP.SocketIO.SocketOptions options = new BestHTTP.SocketIO.SocketOptions();
         options.ConnectWith = BestHTTP.SocketIO.Transports.TransportTypes.WebSocket;
         manager             = new BestHTTP.SocketIO.SocketManager(new Uri(uri), options);
         manager.Socket.On(BestHTTP.SocketIO.SocketIOEventTypes.Connect, OnConnected);
     }
 }
 public HandshakeData(SocketManager manager)
 {
     this.Manager = manager;
 }
Example #5
0
 public HandshakeData(SocketManager manager)
 {
     this.Manager = manager;
 }