Inheritance: WeifenLuo.WinFormsUI.Docking.DockContent
Example #1
0
        private void RegisterBehaviorTreeList(BehaviorTreeListDock dock)
        {
            behaviorTreeListDock = dock;
            behaviorTreeList = dock.behaviorTreeList;
            nodeTreeList = dock.nodeTreeList;

            RegisterDelegateHandlers();
        }
Example #2
0
        private void loadLayout(EditModes editMode, string layoutFile, bool bLoadWks)
        {
            preLoadLayout(editMode);

            __layoutFile = layoutFile;

            // Remove all controls and create a new dockPanel.
            this.Controls.Clear();

            InitializeComponent();

            this.RecentWorkspacesMenu = new RecentMenu(this.recentWorkspacesMenuItem, new RecentMenu.ClickedHandler(OnMenuRecentWorkspaces), "SOFTWARE\\Tencent\\Tag\\Behaviac\\MRU");

            this.FormClosed -= this.MainWindow_FormClosed;
            this.FormClosed += this.MainWindow_FormClosed;
            this.KeyDown -= this.MainWindow_KeyDown;
            this.KeyDown += this.MainWindow_KeyDown;

            // Display the file version
            this.Text = "BehaviacDesigner " + this.ProductVersion;

            // Set the stored settings for the window
            this.WindowState = Settings.Default.MainWindowState;
            if (this.WindowState == FormWindowState.Normal)
            {
                this.Size = Settings.Default.MainWindowSize;
                this.Location = Settings.Default.MainWindowLocation;
                this.PerformLayout();
            }

            // If we have no stored layout, generate a default one
            if (behaviorTreeListDock != null)
            {
                nodeTreeList.Dispose();
                nodeTreeList = null;

                behaviorTreeList.Dispose();
                behaviorTreeList = null;

                behaviorTreeListDock.Close();
                behaviorTreeListDock = null;
            }

            bool layoutFileExisting = System.IO.File.Exists(layoutFile);
            if (layoutFileExisting)
            {
                // Add child controls for the dockPanel from the layout file.
                dockPanel.LoadFromXml(layoutFile, new WeifenLuo.WinFormsUI.Docking.DeserializeDockContent(GetContentFromPersistString));

                if (this.behaviorTreeList == null)
                {
                    //the corrupt layout file was deleted
                    layoutFileExisting = false;
                }
            }

            if (!layoutFileExisting)
            {
                BehaviorTreeListDock btlDock = new BehaviorTreeListDock();
                RegisterBehaviorTreeList(btlDock);
                btlDock.Show(dockPanel, WeifenLuo.WinFormsUI.Docking.DockState.DockLeft);

                PropertiesDock dock = new PropertiesDock();
                dock.Show(dockPanel, WeifenLuo.WinFormsUI.Docking.DockState.DockRight);
            }

            if (this.WindowState == FormWindowState.Maximized)
            {
                this.Hide();
                this.WindowState = FormWindowState.Minimized;
                this.WindowState = FormWindowState.Maximized;
                this.Show();

                if (!layoutFileExisting)
                {
                    this.dockPanel.Size = new Size(this.Size.Width - 20, this.Size.Height - 68);
                }
            }

            postLoadLayout(editMode, bLoadWks);

            // Make sure the window is focused
            Focus();
        }