Example #1
0
 public PlayerConfig(Player owner) : base(owner)
 {
     this.owner = owner;
 }
Example #2
0
        public Tracker controllerRight;     // Moved to Controls; used with player input

        /* 
         * Note to self: careful with swapping hands, as the input 
         * controls (with the thumbsticks, buttons, and such) should
         * stay the same. Only the saber placement should change.
         * That's not to say that controls shouldn't be customizable.
        */

        public Controls(Device deviceBase, Player player)
        {
            this.owner = player;
            this.device = deviceBase;
            InputCheck();
        }