public PlayerConfig(Player owner) : base(owner) { this.owner = owner; }
public Tracker controllerRight; // Moved to Controls; used with player input /* * Note to self: careful with swapping hands, as the input * controls (with the thumbsticks, buttons, and such) should * stay the same. Only the saber placement should change. * That's not to say that controls shouldn't be customizable. */ public Controls(Device deviceBase, Player player) { this.owner = player; this.device = deviceBase; InputCheck(); }