Example #1
0
        /*public AxiosPoint Center
        {
            get { return new AxiosPoint(Top + (Width / 2), Bottom - (Width / 2)); }
        }*/
        public bool Intersect(AxiosRectangle rect)
        {
            //bool intersects = true;

            if (Bottom < rect.Top)
                return false;
            if (Top > rect.Bottom)
                return false;
            if (Right < rect.Left)
                return false;
            if (Left > rect.Right)
                return false;

            return true;
        }
Example #2
0
        private void HandleMouseEvents(InputState input)
        {
            Vector2 position = this.Camera.ConvertScreenToWorld(input.Cursor);
            Fixture fix = this.World.TestPoint(position);
            AxiosGameObject gobj;
            if (fix != null && fix.UserData != null && fix.UserData is AxiosGameObject)
            {
                gobj = (AxiosGameObject)fix.UserData;

                if (gobj != null && gobj != prevobj)
                {
                    gobj.OnMouseHover(this, input);

                    if (prevobj != gobj && prevobj != null)
                        prevobj.OnMouseLeave(this, input);
                }
                else if (gobj != null)
                {
                    if (input.IsNewMouseButtonRelease(MouseButtons.LeftButton))
                    {
                        if (prevobj != null)
                            prevobj.OnFocusLeave(this, input);
                        gobj.OnFocusEnter(this, input);
                        gobj.OnMouseUp(this, input);
                        prevfocusobj = gobj;
                        //prevobj = gobj;
                    }

                    if (input.IsNewMouseButtonPress(MouseButtons.LeftButton))
                        gobj.OnMouseDown(this, input);
                }

                if (gobj != null)
                    prevobj = gobj;
            }
            else
            {
                if (prevobj != null)
                    prevobj.OnMouseLeave(this, input);
                if (input.IsNewMouseButtonPress(MouseButtons.LeftButton) && prevfocusobj != null)
                {
                    prevfocusobj.OnFocusLeave(this, input);
                    prevfocusobj = null;
                }
                prevobj = null;
            }

            Vector2 uiobjpos;
            //Rectangle uirect;
            AxiosRectangle uirect;
            bool foundobject = false;
            Vector2 mousepos = this.Camera.ConvertScreenToWorld(input.Cursor);
            //Vector2 objpos;
            //System.Diagnostics.Debugger.Break();
            AxiosRectangle mousrect = new AxiosRectangle(mousepos.X, mousepos.Y, ConvertUnits.ToSimUnits(25), ConvertUnits.ToSimUnits(25));
            foreach(AxiosUIObject uiobject in _uiobjects)
            {
                uiobjpos = uiobject.Position;
                //objpos = this.Camera.ConvertScreenToWorld(uiobjpos);

                uirect = new AxiosRectangle(ConvertUnits.ToSimUnits(uiobjpos.X), ConvertUnits.ToSimUnits(uiobjpos.Y), ConvertUnits.ToSimUnits(uiobject.Width), ConvertUnits.ToSimUnits(uiobject.Height));

                if (uirect.Intersect(mousrect))
                {

                    if (input.IsNewMouseButtonPress(MouseButtons.LeftButton))
                    {
                        uiobject.OnMouseDown(this, input);
                    }

                    if (input.IsNewMouseButtonRelease(MouseButtons.LeftButton))
                    {
                        //System.Diagnostics.Debugger.Break();
                        if (prevuifocusobj != uiobject)
                        {
                            uiobject.OnFocusEnter(this, input);
                            if (prevuifocusobj != null)
                                prevuifocusobj.OnFocusLeave(this, input);
                            prevuifocusobj = uiobject;
                        }
                        uiobject.OnMouseUp(this, input);
                    }

                    if (prevuiobj != uiobject)
                    {
                        //System.Diagnostics.Debugger.Break();
                        uiobject.OnMouseHover(this, input);
                        if (prevuiobj != null)
                            prevuiobj.OnMouseLeave(this, input);
                        prevuiobj = uiobject;
                    }
                    foundobject = true;
                    break;

                }
            }
            if (!foundobject && prevuiobj != null)
            {
                //mouse moved away from object
                prevuiobj.OnMouseLeave(this, input);
                prevuiobj = null;
            }

            if (input.IsNewMouseButtonRelease(MouseButtons.LeftButton))
            {
                if (!foundobject && prevuifocusobj != null)
                {

                    prevuifocusobj.OnFocusLeave(this, input);
                    prevuifocusobj = null;
                }
            }
        }