Packet packet = new Packet(PacketType.Data); packet.SenderAddress = "192.168.1.1"; packet.RecipientAddress = "192.168.1.2"; packet.Data = new byte[]{0x01, 0x02, 0x03};
Packet packet = new Packet(PacketType.Data); packet.SenderAddress = "192.168.1.1"; packet.RecipientAddress = "192.168.1.2"; packet.Data = new byte[]{0x01, 0x02, 0x03}; byte[] serializedPacket = packet.Serialize();This example demonstrates how to serialize a network packet to prepare it for transfer over the network. The "Serialize" method of the packet object is used to convert it into a byte array. Based on the usage of the Packet class and the method names, it is safe to assume that the package library is related to network communication and possibly deals with socket programming.