// ================================================================================
        //  save and load user values
        // --------------------------------------------------------------------------------

        public void LoadOrCreateUserConfig()
        {
            LoadPreferences();

            _sharedData = ScriptableObjectUtility.LoadOrCreateSaveData <AnimationImporterSharedConfig>(SHARED_CONFIG_PATH);
        }
Example #2
0
        // ================================================================================
        //  Save and load user values
        // --------------------------------------------------------------------------------

        public void LoadOrCreateUserConfig()
        {
            LoadPreferences();

            sharedData = ScriptableObjectUtility.LoadOrCreateSaveData <AnimationImporterSharedConfig>(SharedConfigPath);
        }