Container for the parameters to the UpdateBuild operation. Updates metadata in a build record, including the build name and version. To update the metadata, specify the build ID to update and provide the new values. If successful, a build object containing the updated metadata is returned.
Inheritance: AmazonGameLiftRequest
        public object Execute(ExecutorContext context)
        {
            var cmdletContext = context as CmdletContext;
            // create request
            var request = new Amazon.GameLift.Model.UpdateBuildRequest();

            if (cmdletContext.BuildId != null)
            {
                request.BuildId = cmdletContext.BuildId;
            }
            if (cmdletContext.Name != null)
            {
                request.Name = cmdletContext.Name;
            }
            if (cmdletContext.Version != null)
            {
                request.Version = cmdletContext.Version;
            }

            CmdletOutput output;

            // issue call
            var client = Client ?? CreateClient(_CurrentCredentials, _RegionEndpoint);

            try
            {
                var    response       = CallAWSServiceOperation(client, request);
                object pipelineOutput = null;
                pipelineOutput = cmdletContext.Select(response, this);
                output         = new CmdletOutput
                {
                    PipelineOutput  = pipelineOutput,
                    ServiceResponse = response
                };
            }
            catch (Exception e)
            {
                output = new CmdletOutput {
                    ErrorResponse = e
                };
            }

            return(output);
        }
 private Amazon.GameLift.Model.UpdateBuildResponse CallAWSServiceOperation(IAmazonGameLift client, Amazon.GameLift.Model.UpdateBuildRequest request)
 {
     Utils.Common.WriteVerboseEndpointMessage(this, client.Config, "Amazon GameLift Service", "UpdateBuild");
     try
     {
         #if DESKTOP
         return(client.UpdateBuild(request));
         #elif CORECLR
         return(client.UpdateBuildAsync(request).GetAwaiter().GetResult());
         #else
                 #error "Unknown build edition"
         #endif
     }
     catch (AmazonServiceException exc)
     {
         var webException = exc.InnerException as System.Net.WebException;
         if (webException != null)
         {
             throw new Exception(Utils.Common.FormatNameResolutionFailureMessage(client.Config, webException.Message), webException);
         }
         throw;
     }
 }
        /// <summary>
        /// Updates metadata in a build record, including the build name and version. To update
        /// the metadata, specify the build ID to update and provide the new values. If successful,
        /// a build object containing the updated metadata is returned.
        /// </summary>
        /// <param name="request">Container for the necessary parameters to execute the UpdateBuild service method.</param>
        /// 
        /// <returns>The response from the UpdateBuild service method, as returned by GameLift.</returns>
        /// <exception cref="Amazon.GameLift.Model.InternalServiceException">
        /// The service encountered an unrecoverable internal failure while processing the request.
        /// Such requests can be retried by clients, either immediately or after a back-off period.
        /// </exception>
        /// <exception cref="Amazon.GameLift.Model.InvalidRequestException">
        /// One or more parameters specified as part of the request are invalid. Please correct
        /// the invalid parameters before retrying.
        /// </exception>
        /// <exception cref="Amazon.GameLift.Model.NotFoundException">
        /// A service resource associated with the request could not be found. Such requests should
        /// not be retried by clients.
        /// </exception>
        /// <exception cref="Amazon.GameLift.Model.UnauthorizedException">
        /// The client failed authentication. Such requests should not be retried without valid
        /// authentication credentials.
        /// </exception>
        public UpdateBuildResponse UpdateBuild(UpdateBuildRequest request)
        {
            var marshaller = new UpdateBuildRequestMarshaller();
            var unmarshaller = UpdateBuildResponseUnmarshaller.Instance;

            return Invoke<UpdateBuildRequest,UpdateBuildResponse>(request, marshaller, unmarshaller);
        }
        /// <summary>
        /// Initiates the asynchronous execution of the UpdateBuild operation.
        /// </summary>
        /// 
        /// <param name="request">Container for the necessary parameters to execute the UpdateBuild operation on AmazonGameLiftClient.</param>
        /// <param name="callback">An AsyncCallback delegate that is invoked when the operation completes.</param>
        /// <param name="state">A user-defined state object that is passed to the callback procedure. Retrieve this object from within the callback
        ///          procedure using the AsyncState property.</param>
        /// 
        /// <returns>An IAsyncResult that can be used to poll or wait for results, or both; this value is also needed when invoking EndUpdateBuild
        ///         operation.</returns>
        public IAsyncResult BeginUpdateBuild(UpdateBuildRequest request, AsyncCallback callback, object state)
        {
            var marshaller = new UpdateBuildRequestMarshaller();
            var unmarshaller = UpdateBuildResponseUnmarshaller.Instance;

            return BeginInvoke<UpdateBuildRequest>(request, marshaller, unmarshaller,
                callback, state);
        }
Example #5
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        /// <summary>
        /// Initiates the asynchronous execution of the UpdateBuild operation.
        /// </summary>
        /// 
        /// <param name="request">Container for the necessary parameters to execute the UpdateBuild operation.</param>
        /// <param name="cancellationToken">
        ///     A cancellation token that can be used by other objects or threads to receive notice of cancellation.
        /// </param>
        /// <returns>The task object representing the asynchronous operation.</returns>
        public Task<UpdateBuildResponse> UpdateBuildAsync(UpdateBuildRequest request, System.Threading.CancellationToken cancellationToken = default(CancellationToken))
        {
            var marshaller = new UpdateBuildRequestMarshaller();
            var unmarshaller = UpdateBuildResponseUnmarshaller.Instance;

            return InvokeAsync<UpdateBuildRequest,UpdateBuildResponse>(request, marshaller, 
                unmarshaller, cancellationToken);
        }