void Start() { wb = GameObject.Find("WorldBuilder").GetComponent <worldBuilder>(); transform.position = GameObject.Find("0,0").transform.position; UI_C = GameObject.Find("Canvas").transform.GetChild(0).gameObject.GetComponent <UIController>(); soundbox = GameObject.Find("SoundCube").GetComponent <SoundBox>(); ItemDB = GameObject.Find("GameController").GetComponent <ItemDatabase>(); }
// Use this for initialization void Start() { worldBuilderScript = GetComponent<worldBuilder>(); playerTransform = worldBuilderScript.player.transform; mainCam.transform.position = new Vector3(playerTransform.position.x, playerTransform.position.y + yOffSet, playerTransform.position.z + zOffSet); }
// Use this for initialization void Start() { rb = GetComponent<Rigidbody>(); CameraScript = GameObject.Find("GameManager").GetComponent<camera>(); worldBuilderScript = GameObject.Find("GameManager").GetComponent<worldBuilder>(); }