public ActionResult InitSystemButton() { List <SystemButton> btnlist = new List <SystemButton>(); IList <ActionPermission> allActions = new unity().GetAllActionByAssembly(); foreach (ActionPermission ap in allActions) { //这种方法会产生垃圾数据,比如废弃的action或controller、area会一直存在Systembutton表 SystemButton btn = new SystemButton(); btn = _SystemButtonService.GetWhere(b => b.ButtonCode == ap.AreaName + "." + ap.ControllerName + "." + ap.ActionName).FirstOrDefault(); if (btn == null) { btn = new SystemButton(); btn.ActionName = ap.ActionName; btn.AreaName = ap.AreaName; btn.ControllerName = ap.ControllerName; btn.Description = ap.Description; btn.Title = ap.Description; btn.ButtonCode = ap.AreaName + "." + ap.ControllerName + "." + ap.ActionName; _SystemButtonService.Add(btn); _SystemButtonService.Save(); } else { btn.Description = ap.Description; btn.Title = ap.Description; _SystemButtonService.Save(); } } return(Json(new { code = 1 }, JsonRequestBehavior.AllowGet)); }
public ActionResult RoleButton(string roleid) { if (!string.IsNullOrEmpty(roleid)) { IList <ActionPermission> allActions = new unity().GetAllActionByAssembly(); SystemRole role = _SystemRoleService.GetKey(roleid); List <ActionPermission> hasButtons = new List <ActionPermission>(); List <SystemButton> listButton = role.Button.ToList(); foreach (SystemButton button in listButton) { ActionPermission ap = new AppCode.ActionPermission(); ap.ActionName = button.ActionName; ap.AreaName = button.AreaName; ap.ControllerName = button.ControllerName; ap.Description = button.Description; hasButtons.Add(ap); } ViewBag.hasButtons = hasButtons; ViewBag.RoleName = role.RoleName; ViewBag.RoleID = role.Id; return(View(allActions)); } return(View()); }
static void Main(string[] args) { //autoMapper autoMap = new autoMapper(); autoFac autoFa = new autoFac(); unity unitty = new unity(); Console.ReadKey(); }
public IList <ActionPermission> QueryActionPlist(string query, int start, int limit, out long total) { IList <ActionPermission> allActions = new unity().GetAllActionByAssembly(); total = (from a in allActions where a.ActionName.ToLower().Contains(query.ToLower()) select a).Count(); var result = (from a in allActions where a.ActionName.ToLower().Contains(query.ToLower()) select a).Skip(start).Take(limit); return(new List <ActionPermission>(result)); }
public ActionResult MenuPro() { List <ActionPermission> allActions = new unity().GetAllActionByAssembly(); List <ActionPermission> newActions = new List <ActionPermission>(); newActions = (from a in allActions orderby a.FirstPath_Spell, a.SecoundPath_Spell select a).ToList(); //allActions.OrderBy(a => a.FirstPath); //allActions.Sort(); //List<Article> list = GetArticleList(); //allActions.Sort((x, y) => //{ // int value = x.FirstPath_Spell.CompareTo(y.FirstPath_Spell); // if (value == 0) // value = x.FirstPath_Spell.CompareTo(y.FirstPath_Spell); // return value; //}); //foreach (ActionPermission ap in allActions) //{ //} string hasButtons = ""; List <SystemButton> listButton = _SystemButtonService.GetAll().ToList(); foreach (SystemButton button in listButton) { hasButtons += button.AreaName + "." + button.ControllerName + "." + button.ActionName + "|"; } ViewBag.hasButtons = hasButtons; return(View(newActions)); }