Example #1
0
 public void ErrorClient(SocketBase socket, Exception exception)
 {
     _connect_state = u3dclient_state.disconnect;
     //global_instance.Instance._client_session.addmsg(Consts.NetworkError, new System.IO.MemoryStream());
 }
Example #2
0
 private bool login_respone(System.IO.MemoryStream stream, SocketClient socketclient)
 {
     LoginResponse msg = ProtoBuf.Serializer.Deserialize<LoginResponse>(stream);
     if (msg.result == enumLoginResult.enumLoginResult_Success)
     {
         socket_client.Disconnect();
         _gate_ip = msg.gate_ip;
         _gate_port = (int)msg.gate_port;
         _user_account = msg.user_account;
         _connect_state = u3dclient_state.connect_gate;
         socket_client.Connect(_gate_ip, _gate_port);
     }
     return true;
 }