public static void AddElements(this MeshGeometry3D m, EntitySelection selection, XbimMatrix3D wcsTransform) { foreach (var item in selection) { m.AddElements(item, wcsTransform); } }
public static void AddEverythingRelatedTo(this View view, Element relatedTo) { view.AddElements( e => view.Model.Relationships.Any( r => (r.Source == relatedTo || r.Target == relatedTo) && (r.Source == e || r.Target == e))); }