// Use this for initialization void Start() { GameObject player = GameObject.FindGameObjectWithTag("Player"); teleActivate = gameObject.GetComponent <teleportToNewLevel> (); playerHealthScript = player.GetComponent <objectHealth> (); playerSize = playerHealthScript.getHealth(); }
// Use this for initialization void Start () { GameObject player = GameObject.FindGameObjectWithTag ("Player"); teleActivate = gameObject.GetComponent<teleportToNewLevel> (); playerHealthScript = player.GetComponent<objectHealth> (); playerSize = playerHealthScript.getHealth (); }