public void onMouseDown() { panel.transform.position = transform.position; panel.SetActive(true); skillPanel sk_panel = panel.GetComponent <skillPanel>(); sk_panel.SkillName = skillInf.SkillName; sk_panel.SkillIntroduce = skillInf.Explanation; }
void Awake() { _skillButton = GetComponent<Button>(); _skillImage = GetComponent<Image>(); _skillPanel = GetComponentInChildren<skillPanel>(); }