Example #1
0
 private void getPlayers()
 {
     players.Clear();
     using (FileStream r = File.Open("players.txt", FileMode.OpenOrCreate, FileAccess.ReadWrite))
     {
         if (r.Length > 0)
         {
             using (StreamReader s = new StreamReader(r, true))
             {
                 String line;
                 while ((line = s.ReadLine()) != null)
                 {
                     String name = line.Substring(0, line.IndexOf(","));
                     String id   = line.Substring(name.Length + 2, 5);
                     play   temp = new play();
                     temp.N = name;
                     temp.I = id;
                     players.Add(temp);
                 }
             }
         }
     }
     foreach (play player in players)
     {
         comboBox1.Items.Add(player.N);
     }
 }
Example #2
0
 void _MakeInstance()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
Example #3
0
        private void init()
        {
            bp         = new BossPlane(Image.FromFile("Resources/plane/boss.png"), this.Height, this.Width, Image.FromFile("Resources/plane/boss_boom.png"), 400);
            background = new Background(this.Height, this.Width);
            gem        = new Gem(this.Height, this.Width);
            hp         = new HeroPlane(Image.FromFile("Resources/plane/飞机5c.png"), this.Height, this.Width, Image.FromFile("Resources/plane/飞机5c_boom.png"), 100, Image.FromFile("Resources/plane/子弹1c.png"), 0);
            b          = new Bitmap(this.Width, this.Height);
            gg         = Graphics.FromImage(b);
            p          = new List <Plane>();
            p.Add(new Plane(Image.FromFile("Resources/plane/飞机1c.png"), this.Height, this.Width, Image.FromFile("Resources/plane/飞机1c_boom.png"), 10, Image.FromFile("Resources/plane/子弹3c.png"), 5));
            p.Add(new Plane(Image.FromFile("Resources/plane/飞机2c.png"), this.Height, this.Width, Image.FromFile("Resources/plane/飞机2c_boom.png"), 5, Image.FromFile("Resources/plane/子弹2c.png"), 8));
            p.Add(new Plane(Image.FromFile("Resources/plane/飞机3c.png"), this.Height, this.Width, Image.FromFile("Resources/plane/飞机3c_boom.png"), 20, Image.FromFile("Resources/plane/子弹1c.png"), 10));
            p.Add(new Plane(Image.FromFile("Resources/plane/飞机4c.png"), this.Height, this.Width, Image.FromFile("Resources/plane/飞机4c_boom.png"), 15, Image.FromFile("Resources/plane/子弹5c.png"), 4));
            p.Add(new Plane(Image.FromFile("Resources/plane/飞机6c.png"), this.Height, this.Width, Image.FromFile("Resources/plane/飞机6c_boom.png"), 40, Image.FromFile("Resources/plane/子弹4c.png"), 20));

            p1  = new play(p[0].play);
            p1 += p[1].play;
            p1 += p[2].play;
            p1  = new play(p[0].play);
            p1 += p[1].play;
            p1 += p[2].play;
            p1 += p[3].play;
            p1 += p[4].play;

            setInterval();
        }
Example #4
0
        public ActionResult DeleteConfirmed(string id)
        {
            play play = db.plays.Find(id);

            db.plays.Remove(play);
            db.SaveChanges();
            return(RedirectToAction("Index"));
        }
Example #5
0
 public XmsCall(string a_callId)
 {
     this.CallId   = a_callId;
     m_call        = new call();
     m_call_action = new call_action();
     m_play        = new play();
     m_playrec     = new playrecord();
     m_playcollect = new playcollect();
 }
Example #6
0
 public XmsCall(string a_callId)
 {
     this.CallId = a_callId;
     m_call = new call();
     m_call_action = new call_action();
     m_play = new play();
     m_playrec = new playrecord();
     m_playcollect = new playcollect();
 }
Example #7
0
    private void Start()
    {
        //廣告,初始化(廣告服務 ID,啟動測試模式)
        Advertisement.Initialize(googlePlay, false);

        //廣告監聽
        Advertisement.AddListener(this);

        player = FindObjectOfType <play>();
    }
Example #8
0
 void Start()
 {
     pScript = gm.GetComponent <play>();
     //pos = new Vector3(fish.transform.position.x, 0, -10f);
     m_ViewPositionX = 0;
     m_ViewPositionY = 0;
     m_ViewWidth     = 1;
     m_ViewHeight    = 1;
     m_OrthographicCamera.enabled = true;
     fishy = fish.GetComponent <playerMovement>();
     m_OrthographicCamera.rect = new Rect(m_ViewPositionX, m_ViewPositionY, m_ViewWidth, m_ViewHeight);
 }
Example #9
0
 public ActionResult Edit([Bind(Include = "PlayerName,HandID,StartingStack,EndingStack,SeatPosition,HoleCard1,HoleCard2")] play play)
 {
     if (ModelState.IsValid)
     {
         db.Entry(play).State = EntityState.Modified;
         db.SaveChanges();
         return(RedirectToAction("Index"));
     }
     ViewBag.HandID   = new SelectList(db.plays, "HandID", "StartingStack", play.HandID);
     ViewBag.PlayerID = new SelectList(db.players, "Name", "Name", play.PlayerID);
     return(View(play));
 }
 void Start()
 {
     pScript    = gm.GetComponent <play>();
     difficulty = 0;
     pos        = transform.position;
     anchored   = false;
     yStart     = transform.position.y;
     xStart     = transform.position.x;
     fishy      = fish.GetComponent <playerMovement>();
     started    = false;
     wait1      = 0f;
     wait2      = 2f;
 }
Example #11
0
        // GET: plays/Delete/5
        public ActionResult Delete(string id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            play play = db.plays.Find(id);

            if (play == null)
            {
                return(HttpNotFound());
            }
            return(View(play));
        }
Example #12
0
    public void game()
    {
        ChatText.text += main_script.my_name;
        ChatText.text += "玩得很開心\n";
        GameObject play_obj    = GameObject.Find("/UI/Button/遊戲");
        play       play_script = play_obj.GetComponent <play>();

        play_script.nowHP += 20;

        GameObject          src_obj    = GameObject.Find("Pet");
        pet_controll_script src_script = src_obj.GetComponent <pet_controll_script>();

        src_script.check_ac();
        ++src_script.cnt;
    }
Example #13
0
        // GET: plays/Edit/5
        public ActionResult Edit(string id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            play play = db.plays.Find(id);

            if (play == null)
            {
                return(HttpNotFound());
            }
            ViewBag.HandID   = new SelectList(db.plays, "HandID", "StartingStack", play.HandID);
            ViewBag.PlayerID = new SelectList(db.players, "Name", "Name", play.PlayerID);
            return(View(play));
        }
    // Use this for initialization
    void Start()
    {
        hatSprite = hat.GetComponent <SpriteRenderer>();
        pScript   = gm.GetComponent <play>();

        pos = transform.position;
        //tr = transform;

        sprite = GetComponent <SpriteRenderer>();

        hooked    = false;
        lost      = false;
        saved     = false;
        rot       = 0;
        tim       = .005f;
        timHooked = .05f;
        // rotation
        newQuaternion = new Quaternion();
        newQuaternion.Set(0, 0, z, 0);
        lookingRight = true;
        onlyOnce     = false;
        spawner      = 1f;
    }
Example #15
0
 void Awake()
 {
     ins = this;
 }
 // Use this for initialization
 void Start()
 {
     pl     = gm.GetComponent <play>();
     ySpd   = .1f;
     xScale = .1f;
 }
Example #17
0
 public ActionResult ContactUs(play.Site.ViewModels.ContactUs contactUs)
 {
     Utils.Mail.SendToShariContactUs(contactUs.Email, contactUs.Name, contactUs.Message);
     return Redirect("~/contactussuccess");
 }
Example #18
0
        static void Main(string[] args)
        {
            player player1 = new player();
            player player2 = new player();

            player1.score = 0;
            player2.score = 0;

            Console.WriteLine("Welcome to PIG");
            Console.WriteLine("What is your name?");
            player1.name = Console.ReadLine();
            Console.WriteLine("What is the computer's name?");
            player2.name = Console.ReadLine();

            int targetScore = 0;

            Console.WriteLine("What are you playing to?");
            targetScore = int.Parse(Console.ReadLine());


            //game loop
            while (player1.score < targetScore && player2.score < targetScore)
            {
                //add scoreboard here
                Console.WriteLine("**************************************");
                Console.WriteLine("{0}'s score: {1}", player1.name, player1.score);
                Console.WriteLine("{0}'s score: {1}", player2.name, player2.score);
                Console.WriteLine("**************************************");

                int turnScore = 0;
                //player turn loop
                while (true)
                {
                    int diceRoll = Roll();

                    Console.WriteLine("It's your turn, you roll a {0}", diceRoll);
                    if (diceRoll == 1)
                    {
                        Console.WriteLine("You rolled a 1, you lose all your points for this turn.");
                        break;
                    }
                    else
                    {
                        turnScore += diceRoll;
                        Console.WriteLine("You total for this turn is {0}", turnScore);
                        Console.WriteLine("Do you want to hold or roll?");
                        string play2Name = Console.ReadLine();
                        play   play2     = (play)Enum.Parse(typeof(play), play2Name);

                        if (play2 == play.hold)
                        {
                            player1.score += turnScore;
                            break;
                        }
                        else
                        {
                            Console.WriteLine("You decide to roll again");
                        }
                    }
                }


                Console.WriteLine("**************************************");
                turnScore = 0;
                Thread.Sleep(1000);

                //Breaks the loop if the player wins
                if (player1.score >= targetScore || player2.score >= targetScore)
                {
                    break;
                }


                //computer turn loop
                while (true)
                {
                    int diceRoll = Roll();
                    Console.WriteLine("{0} rolls a {1}", player2.name, diceRoll);

                    if (diceRoll == 1)
                    {
                        Console.WriteLine("{0} rolled a 1, and loses all their points for this turn.", player2.name);
                        break;
                    }

                    else
                    {
                        turnScore += diceRoll;
                        Console.WriteLine("{0}'s total for this turn is {1}", player2.name, turnScore);
                        //sleep to rethread random number, found idea on stackoverflow.com
                        Thread.Sleep(750);
                        //insert computer ai here
                        Random rnd          = new Random();
                        int    computerRand = rnd.Next(1, 10);


                        if (computerRand % 2 == 0)
                        {
                            Console.WriteLine("{0} chooses to hold", player2.name);
                            player2.score += turnScore;
                            break;
                        }
                        else
                        {
                            Console.WriteLine("{0} chooses to roll again", player2.name);
                        }
                    }
                }
            }


            Console.WriteLine("**************************************");
            Console.WriteLine("Final Score:");
            Console.WriteLine("{0}'s score: {1}", player1.name, player1.score);
            Console.WriteLine("{0}'s score: {1}", player2.name, player2.score);
            Console.WriteLine("**************************************");

            if (player1.score < player2.score)
            {
                Console.WriteLine("{0} wins!  Better luck next time.", player2.name);
            }

            else
            {
                Console.WriteLine("You win!");
            }

            Console.ReadLine();
        }
        private void GetChance(play a, int dim, int[] hand)
        {
            Random r = new Random();
            int    i, j;
            double ans, win = 0, lost = 0 /*,matches=0*/;

            int[] v = new int[7], w = new int[7];
            ///v-mana lui a
            ///w- mana adversarului
            v[0] = hand[0]; csel[v[0]] = 1;
            v[1] = hand[1]; csel[v[1]] = 1;
            if (dim < 1)
            {
                for (i = 0; i < 100000; ++i)
                {
                    for (j = 0; j < 2; ++j)
                    {
                        w[j]       = UnselectedCard(r.Next(52));
                        csel[w[j]] = 1;
                    }
                    for (j = 2; j < 7; ++j)
                    {
                        w[j]       = UnselectedCard(r.Next(52));
                        csel[w[j]] = 1;
                        v[j]       = w[j];
                    }
                    Hand h1 = new Hand(v);
                    Hand h2 = new Hand(w);
                    if (h1.k != h2.k)
                    {
                        if (h1 < h2)
                        {
                            ++lost;
                        }
                        else
                        {
                            ++win;
                        }
                    }
                    for (j = 0; j < 7; ++j)
                    {
                        csel[w[j]] = 0;
                    }
                }
                ans      = win * 100 / (win + lost);
                a.chance = ans;
            }
            else
            {
                if (dim < 4)
                {
                    double t_win, r_win, t_lost, r_lost;
                    int    it1, it2;
                    Hand   h1, h2;
                    for (i = 2; i < 5; ++i)
                    {
                        w[i] = table[i - 2];
                        v[i] = w[i];
                    }
                    for (i = 51; i > -1; --i)
                    {
                        if (csel[i] > 0)
                        {
                            continue;
                        }
                        csel[i] = 1;
                        t_win   = 0; t_lost = 0;
                        for (j = 50; j > -1; --j)
                        {
                            if (csel[j] > 0)
                            {
                                continue;
                            }
                            csel[j] = 1;
                            r_win   = 0; r_lost = 0;
                            for (it1 = 51; it1 > -1; --it1)
                            {
                                if (csel[it1] > 0)
                                {
                                    continue;
                                }
                                csel[it1] = 1;
                                for (it2 = it1 - 1; it2 > -1; --it2)
                                {
                                    if (csel[it2] > 0)
                                    {
                                        continue;
                                    }
                                    w[0] = it1; w[1] = it2;
                                    v[5] = i; v[6] = j;
                                    w[5] = v[5]; w[6] = v[6];
                                    h1   = new Hand(v); h2 = new Hand(w);
                                    //if(h1.k!=h2.k)
                                    //{
                                    if (h1 < h2)
                                    {
                                        ++r_lost;
                                    }
                                    else
                                    {
                                        ++r_win;
                                    }
                                    //}
                                }
                                csel[it1] = 0;
                            }
                            csel[j]    = 0;
                            a.rc[i, j] = r_win * 100 / (r_lost + r_win);
                            a.rc[j, i] = a.rc[i, j];
                            t_win     += r_win;
                            t_lost    += r_lost;
                        }
                        csel[i] = 0;
                        a.tc[i] = t_win * 100 / (t_win + t_lost);
                        win    += t_win;
                        lost   += t_lost;
                    }
                    a.chance = win * 100 / (win + lost);
                    win     += lost;
                }
            }
            csel[v[0]] = 0; csel[v[1]] = 0;
        }