void Start() { sender = GameObject.Find ("PHPScoreScript").GetComponent<phpSender>(); //Initial ball position ballPosition = new Vector3 (136.47f,172.7f,-91.29f); audioSource = GetComponent<AudioSource> (); }
void Start() { sender = GameObject.Find ("PHPScoreScript").GetComponent<phpSender>(); nameObject = GameObject.Find ("LeaderboardName"); scoreObject = GameObject.Find ("LeaderboardScore"); nameBoard = nameObject.GetComponent<Text>(); scoreBoard = scoreObject.GetComponent<Text>(); scorelist = sender.getCurrentScoreList; Debug.Log (scorelist.Count); foreach (string score in scorelist) { string[] lijn = score.Split(','); displayName += lijn[0].ToString() + "\n"; displayScore += lijn[1].ToString() + "\n"; } nameBoard.text = displayName; scoreBoard.text = displayScore; }