public SetSprite ( exAtlas, _atlas, int _index, bool _changeDefaultAnimSprite = false ) : void | ||
_atlas | exAtlas, | |
_index | int | |
_changeDefaultAnimSprite | bool | |
return | void |
public SetSprite ( exAtlas, _atlas, int _index, bool _changeDefaultAnimSprite = false ) : void | ||
_atlas | exAtlas, | |
_index | int | |
_changeDefaultAnimSprite | bool | |
return | void |