private void buttAddTorus_Click(object sender, EventArgs e)
 {
     UnCheckAll();
     buttAddTorus.Checked = true;
     m_primtype = ePrimType.eTorus;
     SetupForPrimType();
 }
 private void buttAddCylinder_Click(object sender, EventArgs e)
 {
     UnCheckAll();
     buttAddCylinder.Checked = true;
     m_primtype = ePrimType.eCylinder;
     SetupForPrimType();
 }
 private void buttAddSphere_Click(object sender, EventArgs e)
 {
     UnCheckAll();
     buttAddSphere.Checked = true;
     m_primtype = ePrimType.eSphere;
     SetupForPrimType();
 }
 private void buttAddCone_Click(object sender, EventArgs e)
 {
     UnCheckAll();
     buttAddCone.Checked = true;
     m_primtype = ePrimType.eCone;
     SetupForPrimType();
     /*
     Cylinder3d cy = new Cylinder3d();
     cy.Create(10, 0, 10, 17, 2);
     if (cy != null)
     {
         UVDLPApp.Instance().Engine3D.AddObject(cy);
         UVDLPApp.Instance().SelectedObject = cy;
         UVDLPApp.Instance().RaiseAppEvent(eAppEvent.eModelAdded, "");
         UVDLPApp.Instance().RaiseAppEvent(eAppEvent.eReDraw, "");
     }
      */
 }