private void buttAddTorus_Click(object sender, EventArgs e) { UnCheckAll(); buttAddTorus.Checked = true; m_primtype = ePrimType.eTorus; SetupForPrimType(); }
private void buttAddCylinder_Click(object sender, EventArgs e) { UnCheckAll(); buttAddCylinder.Checked = true; m_primtype = ePrimType.eCylinder; SetupForPrimType(); }
private void buttAddSphere_Click(object sender, EventArgs e) { UnCheckAll(); buttAddSphere.Checked = true; m_primtype = ePrimType.eSphere; SetupForPrimType(); }
private void buttAddCone_Click(object sender, EventArgs e) { UnCheckAll(); buttAddCone.Checked = true; m_primtype = ePrimType.eCone; SetupForPrimType(); /* Cylinder3d cy = new Cylinder3d(); cy.Create(10, 0, 10, 17, 2); if (cy != null) { UVDLPApp.Instance().Engine3D.AddObject(cy); UVDLPApp.Instance().SelectedObject = cy; UVDLPApp.Instance().RaiseAppEvent(eAppEvent.eModelAdded, ""); UVDLPApp.Instance().RaiseAppEvent(eAppEvent.eReDraw, ""); } */ }