Example #1
0
    /*
     * Packet Define: SC_NPC_DEBUFF
     * 설명 : Npc 버프가 삭제 될때
    */
    private void DelNpcBuff(byte[] _packet)
    {
        Debug.Log("DelNpcBuff");

        body_SC_NPC_DEBUFF data = new body_SC_NPC_DEBUFF();
        data.PacketBytesToClass(_packet);

		AsNpcEntity npcEntity = AsEntityManager.Instance.GetNpcEntityBySessionId( data.nNpcIdx );
		if( null != npcEntity )
		{
			npcEntity.HandleMessage(new Msg_NpcDeBuff(data));
		}
    }