// Use this for initialization void Start() { if (cam == null) { cam = Camera.main; } if (GameObject.Find("PlayerInfo") != null) { SaveInfo = GameObject.Find("PlayerInfo").GetComponent <bl_SaveInfo>(); } else { Debug.LogWarning("Please Login Before open this scene"); } if (GameObject.Find("Hat") != null) { Score = GameObject.Find("Hat").GetComponent <HT_Score>(); } else { Debug.LogWarning("Error no se encuentra el objeto"); } Vector3 upperCorner = new Vector3(Screen.width, Screen.height, 0.0f); Vector3 targetWidth = cam.ScreenToWorldPoint(upperCorner); float ballWidth = balls[0].GetComponent <Renderer>().bounds.extents.x; maxWidth = targetWidth.x - ballWidth; timerText.text = "TIME LEFT:\n" + Mathf.RoundToInt(timeLeft); }
/// <summary> /// /// </summary> void Awake() { if (Loading != null) { LoadingCache = Loading; } if (GetIpOnAwake) { StartCoroutine(GetIP()); } if (!DetectBan) { this.GetComponent <bl_BanDetect>().enabled = false; } mDescrip = Description; OnLogin += onLogin; StartCoroutine(FadeOut()); if (GameObject.Find(bl_SaveInfo.SaveInfoName) == null) { GameObject p = Instantiate(PlayerInfo, Vector3.zero, Quaternion.identity) as GameObject; p.name = p.name.Replace("(Clone)", ""); m_SaveInfo = p.GetComponent <bl_SaveInfo>(); } else { m_SaveInfo = GameObject.Find(bl_SaveInfo.SaveInfoName).GetComponent <bl_SaveInfo>(); } }
void Awake() { if (GameObject.Find(bl_SaveInfo.SaveInfoName) != null) { m_Info = GameObject.Find(bl_SaveInfo.SaveInfoName).GetComponent<bl_SaveInfo>(); } BanButton.SetActive(false); }
void Awake() { if (GameObject.Find(bl_SaveInfo.SaveInfoName) != null) { m_Info = GameObject.Find(bl_SaveInfo.SaveInfoName).GetComponent <bl_SaveInfo>(); } BanButton.SetActive(false); }
/// <summary> /// /// </summary> void Start() { if (GameObject.Find("PlayerInfo") != null) { SaveInfo = GameObject.Find("PlayerInfo").GetComponent <bl_SaveInfo>(); PlayerInfo.text = "User: "******"\n Kills: " + SaveInfo.m_Kills + "\n Deaths: " + SaveInfo.m_Deaths + "\n Score: " + SaveInfo.Score; } else { Debug.LogWarning("Please Login Before open this scene"); PlayerInfo.text = "Please Login"; } }
/// <summary> /// /// </summary> void Start() { if (GameObject.Find("PlayerInfo") != null) { SaveInfo = GameObject.Find("PlayerInfo").GetComponent<bl_SaveInfo>(); PlayerInfo.text = "User: "******"\n Kills: "+SaveInfo.m_Kills+"\n Deaths: "+SaveInfo.m_Deaths+"\n Score: "+SaveInfo.Score; } else { Debug.LogWarning("Please Login Before open this scene"); PlayerInfo.text = "Please Login"; } }
/// <summary> /// /// </summary> void Awake() { if (Loading != null) { LoadingCache = Loading; } if (GetIpOnAwake) { StartCoroutine(GetIP()); } if (!DetectBan) { this.GetComponent<bl_BanDetect>().enabled = false;} mDescrip = Description; OnLogin += onLogin; StartCoroutine(FadeOut()); if (GameObject.Find(bl_SaveInfo.SaveInfoName) == null) { GameObject p = Instantiate(PlayerInfo, Vector3.zero, Quaternion.identity) as GameObject; p.name = p.name.Replace("(Clone)", ""); m_SaveInfo = p.GetComponent<bl_SaveInfo>(); } else { m_SaveInfo = GameObject.Find(bl_SaveInfo.SaveInfoName).GetComponent<bl_SaveInfo>(); } }