// Use this for initialization
    void Start()
    {
        if (cam == null)
        {
            cam = Camera.main;
        }

        if (GameObject.Find("PlayerInfo") != null)
        {
            SaveInfo = GameObject.Find("PlayerInfo").GetComponent <bl_SaveInfo>();
        }
        else
        {
            Debug.LogWarning("Please Login Before open this scene");
        }

        if (GameObject.Find("Hat") != null)
        {
            Score = GameObject.Find("Hat").GetComponent <HT_Score>();
        }
        else
        {
            Debug.LogWarning("Error no se encuentra el objeto");
        }

        Vector3 upperCorner = new Vector3(Screen.width, Screen.height, 0.0f);
        Vector3 targetWidth = cam.ScreenToWorldPoint(upperCorner);
        float   ballWidth   = balls[0].GetComponent <Renderer>().bounds.extents.x;

        maxWidth       = targetWidth.x - ballWidth;
        timerText.text = "TIME LEFT:\n" + Mathf.RoundToInt(timeLeft);
    }
    /// <summary>
    ///
    /// </summary>
    void Awake()
    {
        if (Loading != null)
        {
            LoadingCache = Loading;
        }
        if (GetIpOnAwake)
        {
            StartCoroutine(GetIP());
        }
        if (!DetectBan)
        {
            this.GetComponent <bl_BanDetect>().enabled = false;
        }

        mDescrip = Description;
        OnLogin += onLogin;
        StartCoroutine(FadeOut());
        if (GameObject.Find(bl_SaveInfo.SaveInfoName) == null)
        {
            GameObject p = Instantiate(PlayerInfo, Vector3.zero, Quaternion.identity) as GameObject;
            p.name     = p.name.Replace("(Clone)", "");
            m_SaveInfo = p.GetComponent <bl_SaveInfo>();
        }
        else
        {
            m_SaveInfo = GameObject.Find(bl_SaveInfo.SaveInfoName).GetComponent <bl_SaveInfo>();
        }
    }
Example #3
0
 void Awake()
 {
     if (GameObject.Find(bl_SaveInfo.SaveInfoName) != null)
     {
         m_Info = GameObject.Find(bl_SaveInfo.SaveInfoName).GetComponent<bl_SaveInfo>();
     }
     BanButton.SetActive(false);
 }
Example #4
0
 void Awake()
 {
     if (GameObject.Find(bl_SaveInfo.SaveInfoName) != null)
     {
         m_Info = GameObject.Find(bl_SaveInfo.SaveInfoName).GetComponent <bl_SaveInfo>();
     }
     BanButton.SetActive(false);
 }
 /// <summary>
 ///
 /// </summary>
 void Start()
 {
     if (GameObject.Find("PlayerInfo") != null)
     {
         SaveInfo        = GameObject.Find("PlayerInfo").GetComponent <bl_SaveInfo>();
         PlayerInfo.text = "User: "******"\n Kills: " + SaveInfo.m_Kills + "\n Deaths: " + SaveInfo.m_Deaths + "\n Score: " + SaveInfo.Score;
     }
     else
     {
         Debug.LogWarning("Please Login Before open this scene");
         PlayerInfo.text = "Please Login";
     }
 }
Example #6
0
 /// <summary>
 /// 
 /// </summary>
 void Start()
 {
     if (GameObject.Find("PlayerInfo") != null)
     {
         SaveInfo = GameObject.Find("PlayerInfo").GetComponent<bl_SaveInfo>();
         PlayerInfo.text = "User: "******"\n Kills: "+SaveInfo.m_Kills+"\n Deaths: "+SaveInfo.m_Deaths+"\n Score: "+SaveInfo.Score;
     }
     else
     {
         Debug.LogWarning("Please Login Before open this scene");
         PlayerInfo.text = "Please Login";
     }
 }
Example #7
0
    /// <summary>
    /// 
    /// </summary>
    void Awake()
    {
        if (Loading != null) { LoadingCache = Loading; }
        if (GetIpOnAwake) { StartCoroutine(GetIP()); }
        if (!DetectBan) { this.GetComponent<bl_BanDetect>().enabled = false;}

        mDescrip = Description;
        OnLogin += onLogin;
        StartCoroutine(FadeOut());
        if (GameObject.Find(bl_SaveInfo.SaveInfoName) == null)
        {
            GameObject p = Instantiate(PlayerInfo, Vector3.zero, Quaternion.identity) as GameObject;
            p.name = p.name.Replace("(Clone)", "");
            m_SaveInfo = p.GetComponent<bl_SaveInfo>();
        }
        else
        {
            m_SaveInfo = GameObject.Find(bl_SaveInfo.SaveInfoName).GetComponent<bl_SaveInfo>();
        }
    }