Example #1
0
        void NormalizeRatingBenefits()
        {
            for (int i = 0; i != 3200; i += 100)
            {
                double min = LegacyToolBox.Data.GtCombatRating[i];
                double max = LegacyToolBox.Data.GtCombatRating[i + 99];
                max *= 2;
                min  = max / 5;
                double step = (max - min) / 98;
                for (int j = i; j != i + 100; ++j)
                {
                    LegacyToolBox.Data.GtCombatRating[j] = (float)(min + step * (j - i));
                }
            }

            WorldWorker.SaveGtCombatRating(LegacyToolBox.Data.GtCombatRating);
        }