Example #1
0
        public override string ExportArticle()
        {
            WikiTable table = new WikiTable(false, string.Empty, string.Empty,
                                            "Upgrades",
                                            "Success Rate",
                                            "Nanoshards",
                                            "Damage*",
                                            "Shields",
                                            "Armor",
                                            "Feed Cost**"
                                            );

            DataTable itemUpgrade = Manager.GetDataTable("ITEMUPGRADE");
            string    style       = "style=\"text-align:center\"| ";

            foreach (DataRow row in itemUpgrade.Rows)
            {
                table.AddRow(
                    style + row["Index"].ToString(),
                    style + "+" + row["damageMult"].ToString() + "%",
                    style + "+" + row["shields"].ToString(),
                    style + "+" + row["armor"].ToString(),
                    style + "+" + row["feed"].ToString()
                    );
            }

            return(table.GetTableSyntax() + "\n\n" +
                   @"<nowiki>* This number isn't a direct increase, but is used in a calculation that also takes item level and rarity into account</nowiki><br />
                  <nowiki>** The increased cost is split between each feed on the item</nowiki>");
        }
Example #2
0
        public override string ExportArticle()
        {
            WikiTable table = new WikiTable(false, string.Empty, string.Empty,
                "Upgrades",
                "Success Rate",
                "Nanoshards",
                "Damage*",
                "Shields",
                "Armor",
                "Feed Cost**"
                );

            DataTable itemUpgrade = Manager.GetDataTable("ITEMUPGRADE");
            string style = "style=\"text-align:center\"| ";
            foreach (DataRow row in itemUpgrade.Rows)
            {
                table.AddRow(
                    style + row["Index"].ToString(),
                    style + "+" + row["damageMult"].ToString() + "%",
                    style + "+" + row["shields"].ToString(),
                    style + "+" + row["armor"].ToString(),
                    style + "+" + row["feed"].ToString()
                    );
            }

            return table.GetTableSyntax() + "\n\n" +
                @"<nowiki>* This number isn't a direct increase, but is used in a calculation that also takes item level and rarity into account</nowiki><br />
                  <nowiki>** The increased cost is split between each feed on the item</nowiki>";
        }
Example #3
0
        public override string ExportArticle()
        {
            var builder      = new StringBuilder();
            var achievements = Manager.GetDataTable("ACHIEVEMENTS");
            var skills       = Manager.GetDataTable("SKILLS");

            WikiTable table = new WikiTable(false, string.Empty, string.Empty,
                                            "Name",
                                            "Description",
                                            "Reward Skill",
                                            "Reward Title"
                                            );

            string name, desc, skill, title;

            foreach (DataRow row in achievements.Rows)
            {
                name = row["nameString_string"].ToString();

                desc = row["descripFormatString_string"].ToString();
                desc = desc.Replace("[completenum]", String.Format("{0:#,0}", row["completeNumber"]));
                desc = desc.Replace("[param1]", String.Format("{0:#,0}", (int)row["param1"] / 20));

                if ((int)row["rewardSkill"] != -1)
                {
                    var s = (int)row["rewardSkill"];
                    skill = skills.Rows[s]["effectString_string"].ToString();
                    var var  = skills.Rows[s]["skillVar1"].ToString();
                    var icon = skills.Rows[s]["largeIcon"].ToString();
                    icon  = GetImage(icon + ".png", 40);// "[[File:" + icon + ".png|40px]] ";
                    var   = var.Replace(";", "");
                    skill = skill.Replace("[string2]", var);
                    skill = icon + " " + skill;
                }
                else
                {
                    skill = string.Empty;
                }

                title = row["rewardTitle_string"].ToString();
                title = title.Replace("[PLAYERNAME]", "");

                table.AddRow(name, desc, skill, title);
            }

            return(table.GetTableSyntax());
        }
Example #4
0
        public override string ExportArticle()
        {
            var builder = new StringBuilder();
            var achievements = Manager.GetDataTable("ACHIEVEMENTS");
            var skills = Manager.GetDataTable("SKILLS");

            WikiTable table = new WikiTable(false, string.Empty, string.Empty,
                "Name",
                "Description",
                "Reward Skill",
                "Reward Title"
                );

            string name, desc, skill, title;
            foreach (DataRow row in achievements.Rows)
            {
                name = row["nameString_string"].ToString();

                desc = row["descripFormatString_string"].ToString();
                desc = desc.Replace("[completenum]", String.Format("{0:#,0}", row["completeNumber"]));
                desc = desc.Replace("[param1]", String.Format("{0:#,0}", (int)row["param1"] / 20));

                if ((int)row["rewardSkill"] != -1)
                {
                    var s = (int)row["rewardSkill"];
                    skill = skills.Rows[s]["effectString_string"].ToString();
                    var var = skills.Rows[s]["skillVar1"].ToString();
                    var icon = skills.Rows[s]["largeIcon"].ToString();
                    icon = GetImage(icon + ".png", 40);// "[[File:" + icon + ".png|40px]] ";
                    var = var.Replace(";", "");
                    skill = skill.Replace("[string2]", var);
                    skill = icon + " " + skill;
                }
                else
                {
                    skill = string.Empty;
                }

                title = row["rewardTitle_string"].ToString();
                title = title.Replace("[PLAYERNAME]", "");

                table.AddRow(name, desc, skill, title);
            }

            return table.GetTableSyntax();
        }