Example #1
0
 private void m_encoder_OnClientDisconnect(WMEncoderLib.WMENC_BROADCAST_PROTOCOL protocol, string bstr)
 {
 }
Example #2
0
 private static void m_wme_OnStateChange(WMEncoderLib.WMENC_ENCODER_STATE enumState)
 {
     switch(enumState)
     {
     case WMEncoderLib.WMENC_ENCODER_STATE.WMENC_ENCODER_STARTING:
         Msg("Encoder starting...");
         break;
     case WMEncoderLib.WMENC_ENCODER_STATE.WMENC_ENCODER_RUNNING:
         Msg("Encoder running...");
         break;
     case WMEncoderLib.WMENC_ENCODER_STATE.WMENC_ENCODER_PAUSED:
         Msg("Encoder paused...");
         break;
     case WMEncoderLib.WMENC_ENCODER_STATE.WMENC_ENCODER_STOPPING:
         Msg("Encoder stopping...");
         break;
     case WMEncoderLib.WMENC_ENCODER_STATE.WMENC_ENCODER_STOPPED:
         Msg("Encoder stopped.");
         break;
     case WMEncoderLib.WMENC_ENCODER_STATE.WMENC_ENCODER_END_PREPROCESS:
         Msg("Encoder preprocessing...");
         break;
     case WMEncoderLib.WMENC_ENCODER_STATE.WMENC_ENCODER_PAUSING:
         Msg("Encoder pausing...");
         break;
     default:
         Msg("Encoder state unknown.");
         break;
     }
 }